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Changelog
oops
- gave foxes a little more motivation to summon
- turns out neo server config isn't very cooperative these days. moved back to common
- fixed big hat worn trying to parent itself to a model that doesn't exist
- switched to using entity tag instead of an empty interface to determine if an entity is hattable
- took off the summoning table's training weights and give it full power to summon any entity, not just living
- fixed packet exploding if you try to hat a mob with a fancy hat
- fixed shadowy hats disappearing in survival and duplicating in creative when hatting/unhatting critters
Files
familiar_magic-1.0.5.jar(198.45 KiB) Primary Download
Links
Details
Licensed MIT
Published 2 months ago
Updated 20 days ago