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Changelog

Additions & Changes:

  • Added new block - Holographic Display Stand
  • Display Stands can now be renamed using a name tag and display that skin
  • Display Stands now display the name of the block at the top of their inventory screen
  • Vanity alts no longer require you to unlock their achievements if in creative mode
  • Mysterio's beams can no longer melt ice or smelt blocks
  • Web ropes can now flip levers when pulled
  • Webs can now activate buttons

Fixes:

  • Fixed thrown shield Nether portal duplication glitch
  • Fixed repulsor blast projectiles hit positions being incorrect at high velocities
  • Fixed player limbs moving at normal speed when running on a treadmill
  • Fixed non-sword weapons (like Captain America's shield) breaking blocks in creative mode
  • Fixed suit blades & shields and releasing webs breaking blocks in creative mode
  • Fixed being able to visually punch while blocking with a shield, even though it deals no damage
  • Fixed dual items crashing with Mine & Blade: Battlegear 2
  • Fixed crash when using Java 12 or higher
  • Fixed crash when wearing a suit in first person with certain mod combinations
  • Fixed first-person hand rendering being inaccurate to third person when wearing overlapping suit pieces
  • Fixed first-person hand rendering not working with LLibrary
  • Fixed Tachyon Prototype charging non-speedster suits when quickly swapping
  • Fixed hardened clay display stands not being dyable using right click with a dye
  • Fixed the inside of display stands' hat layers not rendering
  • Fixed entity effects persisting after the entity is removed from view
  • Fixed suit database search bar incorrectly filtering suit versions
  • Fixed metahuman log not respecting custom mask toggle durations
  • Fixed Zoom still having lightning flickers when wearing only the chestpiece
  • Fixed crash when swapping to another item mid-use when speed is active
  • Fixed crash when joining a world with "max fraterate" set to 0

HeroPacks:

  • Added new "fiskheroes:night_vision" property to JS hero renderers
  • Added "canUseTachyons" tag for the "fiskheroes:super_speed" modifier
  • Added "canBreakGlass" tag for the "fiskheroes:sonic_waves" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:shield_throwing" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:heat_vision" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:charged_beam" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:energy_projection" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:flame_blast" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:ground_smash" modifier
  • Fixed "canBreakGlass" tag for the "fiskheroes:tentacles" modifier having no effect
  • Fixed "fiskheroes:grief_thrownshield" rule still allowing plants to be broken
  • Fixed beam renderer core "color" tag only accepting decimal values
  • Fixed breaking eternium blocks with the wrong tool counting towards the block_broken node criteria
  • Fixed "fiskheroes:opacity" render property crashing with non-double values
  • Missing resource warnings are now logged under the domain of the requesting pack, not the domain of the resource

Files

FiskHeroes-1.7.10-2.2.1.jar(8.3 MiB) Primary Download

Project members

FiskFille

Owner

Details

Licensed ARR
Published a year ago
Updated 2 months ago