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  • Updated to 1.21.3.
  • Migrated to Official Mojang Mappings.
  • Quilt no longer requires QSL.
  • Added Fabric Support.

Missing Textures

If you are running Quilt/Fabric and don't have QSL/FabricAPI installed, you will need to install the attached resource pack. If you are running NeoForge, or have the above mentioned API, you don't need this.

  • Merged Quilt and NeoForge jars.

Dependencies

Quilt requires QSL.
NeoForge has no dependencies.

  • Port of Fleecifer 1.1.1 for NeoForge 1.21.

Please note, the quilt version of the mod will remain the primary version.

  • Added Emissive Sheep Eyes Texture.
  • Added Herobrine Easter Egg.

This update modifies the sheep entity attributes, lowering sheep armour, and doubling max health. This may make sheep slightly harder to kill overall.

  • Updated to 1.21.
  • Lowered Generic Armour Attribute to 2.
  • Doubled Generic Max Health Attribute to 16.
  • Added Generic Follow Range Attribute of 35.
  • Added seperate Sheep Eyes texture.
  • Removed Resource Pack.
  • Tested and rebuilt to add 1.19.x support.
    • 1.0.1 technically supported it, but was untested at the time with quilt.mod.json stopping it from loading.
    • If you were using this mod on 1.20.x with 1.0.1, there is no reason to update.
  • Added licensing and contributor information to the source code.

QSL for 1.20.2

  • The Quilt team have posted that QSL is on the way. QSL is already complete, but Quilted Fabric API still needs to be updated.
    • This does mean if you know what you are doing, you could build QSL for 1.20.2 for use for mods that don't need QFAPI - like this one! Otherwise, it should be out reasonably soon.
  • https://tech.lgbt/@quiltmc/111297822573636982

The baa-ckporting is real.

PLEASE NOTE: This version will only work on the Quilt Loader, and now requires QSL.

Changelog

  • Backported Fleecifer 1.0.1 to Quilt 1.20.1.

Reporting Bugs/Issues

Feel free to report any bugs/issues over on our GitHub Issues page.

The previous version didn't work outside my development environment, baaa-ut this one should.

Please Note: This version has only been tested for 1.20.2, older/newer versions may or may not be compatible.

Changelog

  • Instead of replacing minecraft:sheep's goals, we are now just adding onto them.
    • This does mean that the run away goal is still there, however this doesn't seem to effect the gameplay much.

Reporting Bugs/Issues

Feel free to report any bugs/issues over on our GitHub.

This seems baaa-d...

Please Note: This version has only been tested for 1.20.2, older/newer versions may or may not be compatible.

Changelog

  • Added GENERIC_ATTACK_DAMAGE to SheepEntity.
  • Replaced SheepEntity goals with the following:
    • ActiveTargetGoal
      • Priority: 0
      • Entity: minecraft:player
    • MeleeAttackGoal
      • Priority: 0
      • Speed: 1.25
    • SwimGoal
      • Priority: 1
    • AnimalMateGoal
      • Priority: 2
      • Speed: 1.0
    • TemptGoal
      • Priority: 3
      • Speed: 1.1
      • Item(s): minecraft:wheat
      • Can be scared: false
    • FollowParent
      • Priority: 4
      • Speed: 1.1
    • EatGrassGoal
      • Priority: 5
    • WanderAroundFar
      • Priority: 6
      • Speed: 1.0
    • LookAtEntity
      • Priority: 7
      • Range: 6.0
      • Entity: minecraft:player
    • LookAround
      • Priority: 8

Reporting Bugs/Issues

Feel free to report any bugs/issues over on our GitHub.


Project members

MCLegoMan

Lead Developer

Details

Licensed LGPL-3.0-or-later
Published a year ago
Updated 17 days ago