Additions:
- Added a mod blacklist for tabbing to nearby containers
- Added preferred tools to the WAILA HUD
- Added horse's speed and jump height to the WAILA HUD
- Added llama's number of chest slots to the WAILA HUD
- Added tamed mob's owner to the WALA HUD
Changes:
- WAILA HUD's size now dynamically changes to match the length of the target's name
- Changed the WAILA HUD heart icon to the regeneration effect icon
- Changed the WAILA HUD armor icon to the resistance effect icon
Bug Fixes:
- WAILA-style targeted block & entity indicator now respects its config option
Additions:
- Added info text displays lines which can dislay any of the following:
- Biome
- Blank Line
- Block Light
- Coordinates
- Day
- Dimension
- Entity Count
- Facing Direction
- FPS
- Local Difficulty
- Memory Usage
- Slime Chunk
- Speed
- Sprint Indicator
- Targeted Block/Entity
- Time (Game)
- Time (Real)
- Added WAILA-style targeted block & entity indicator
- Added an option to change bundle tooltips to show all of their contents
- Added an option to view the number of items in a bundle on its progress bar
- Added an option to view a compass' tracked coordinates in its tooltip
- Added an option to view the current game time in a clock's tooltip
- Added an option to view the nutrition and stauration of a food item in its tooltip
Changes:
- All displays with horizontal anchors now also have vertical anchors
Changes:
- Updated mod icon
- The weapon switcher will never switch away from a mace
Updated to 1.21.4
Bug Fixes:
- Tool select no longer swaps away from the mace if the player is attacking an entity while falling
- Tool select no longer activates when breaking item frames
- Colored armor bar no longer considers chainmail armor as iron armor
Changes:
- Each vanilla armor type now has a unique set of sprites when colored armor bar is active
Bug Fixes:
- Automatic tool switch no longer swaps to swords when breaking item frames.
- Automatic tool switch no longer swaps to swords when targetting shearable blocks.
- Stack refilling once again refills food items.
Backport of 1.9.9
Bug Fixes:
- Removed GL Error console output
- Fixed crash due to improper sort method in Nearby Container Viewer
- Weapon switcher no longer swaps away from the mace
Additions:
- Added a blacklist for stack refill
- Added a blacklist for auto tool swap
Bug Fixes:
- Multiple actions can be now bound to a single key
- FOV is no longer set to a negative value upon first launch with the mod installed
- Gamma now returns to normal upon exiting a world
Bug Fixes:
- Fixed the game not rendering anything while the mod is installed
Changes:
- Changed Java version requirement from 21 to 17.
- Removed colored armor bars from 1.20.1 version
Changes:
- Java requirement is now 17 rather than 21
Bug Fixes:
- Fixed a bug that stopped the game from rendering
Backport of 1.9.6 (Fabric 1.21)
Additions:
- Added container search
Bug Fixes:
- Fixed FOV being set to 90 when game is launched
Backport of 1.9.5 (Fabric 1.21)
Bug Fixes:
- Inventory sorting now ignores equipped armor
Additions
- Added config options to change the x and y offset of screen elements
- Added a preview option for stack refilling
- Zoom can now be adjusted by holding CTRL and scrolling up (to zoom in) or down (to zoom out). The CTRL requirement can be disabled via config
- Added a confg option to disable spyglass sounds when using zoom
- The survival inventory can now be sorted using the sort container key if no container is open
Bug Fixes:
- Sorting no longer sometimes leaves an itemstack in the mouse cursor