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Additions:

  • Added a mod blacklist for tabbing to nearby containers
  • Added preferred tools to the WAILA HUD
  • Added horse's speed and jump height to the WAILA HUD
  • Added llama's number of chest slots to the WAILA HUD
  • Added tamed mob's owner to the WALA HUD

Changes:

  • WAILA HUD's size now dynamically changes to match the length of the target's name
  • Changed the WAILA HUD heart icon to the regeneration effect icon
  • Changed the WAILA HUD armor icon to the resistance effect icon

Bug Fixes:

  • WAILA-style targeted block & entity indicator now respects its config option

Additions:

  • Added info text displays lines which can dislay any of the following:
    • Biome
    • Blank Line
    • Block Light
    • Coordinates
    • Day
    • Dimension
    • Entity Count
    • Facing Direction
    • FPS
    • Local Difficulty
    • Memory Usage
    • Slime Chunk
    • Speed
    • Sprint Indicator
    • Targeted Block/Entity
    • Time (Game)
    • Time (Real)
  • Added WAILA-style targeted block & entity indicator
  • Added an option to change bundle tooltips to show all of their contents
  • Added an option to view the number of items in a bundle on its progress bar
  • Added an option to view a compass' tracked coordinates in its tooltip
  • Added an option to view the current game time in a clock's tooltip
  • Added an option to view the nutrition and stauration of a food item in its tooltip

Changes:

  • All displays with horizontal anchors now also have vertical anchors

Changes:

  • Updated mod icon
  • The weapon switcher will never switch away from a mace

Updated to 1.21.4

Bug Fixes:

  • Tool select no longer swaps away from the mace if the player is attacking an entity while falling
  • Tool select no longer activates when breaking item frames
  • Colored armor bar no longer considers chainmail armor as iron armor

Changes:

  • Each vanilla armor type now has a unique set of sprites when colored armor bar is active

Bug Fixes:

  • Automatic tool switch no longer swaps to swords when breaking item frames.
  • Automatic tool switch no longer swaps to swords when targetting shearable blocks.
  • Stack refilling once again refills food items.

Backport of 1.9.9

Bug Fixes:

  • Removed GL Error console output
  • Fixed crash due to improper sort method in Nearby Container Viewer
  • Weapon switcher no longer swaps away from the mace

Additions:

  • Added a blacklist for stack refill
  • Added a blacklist for auto tool swap

Bug Fixes:

  • Multiple actions can be now bound to a single key
  • FOV is no longer set to a negative value upon first launch with the mod installed
  • Gamma now returns to normal upon exiting a world

Bug Fixes:

  • Fixed the game not rendering anything while the mod is installed

Changes:

  • Changed Java version requirement from 21 to 17.
  • Removed colored armor bars from 1.20.1 version

Changes:

  • Java requirement is now 17 rather than 21

Bug Fixes:

  • Fixed a bug that stopped the game from rendering

Backport of 1.9.6 (Fabric 1.21)

Additions:

  • Added container search

Bug Fixes:

  • Fixed FOV being set to 90 when game is launched

Backport of 1.9.5 (Fabric 1.21)

Bug Fixes:

  • Inventory sorting now ignores equipped armor

Additions

  • Added config options to change the x and y offset of screen elements
  • Added a preview option for stack refilling
  • Zoom can now be adjusted by holding CTRL and scrolling up (to zoom in) or down (to zoom out). The CTRL requirement can be disabled via config
  • Added a confg option to disable spyglass sounds when using zoom
  • The survival inventory can now be sorted using the sort container key if no container is open

Bug Fixes:

  • Sorting no longer sometimes leaves an itemstack in the mouse cursor

Project members

FrostbyteGames

Owner

Details

Licensed CC-BY-NC-4.0
Published 2 years ago
Updated 6 days ago