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Changes:

  • Sugar has been added to the Hoarder's desired items
  • The Bank can no longer be upgraded with Condensed Gems. It will now cost 1,000 Coins and Gems
  • Upgrading the max currency is now cheaper (100% of max -> 30% of max)
  • Upgrading the max currency will now reward a bigger increase (10 -> 1,000)
  • Added currencyLimit gamerule for limiting maximum currency
  • While watching an Ad, it should no longer be possible to take damage
  • Added a new structure: the Gem Core Shrine:
    • Fairly rare, but comes with a lot of loot and the Gem Core block
    • The Gem Core can be used to craft the Ultimate Shiny Breaker, a multitool (Pickaxe, Axe, Shovel, etc.)
  • A few updates ago, the backend system for storing currencies was changed, along with the max currency feature being added. Some players lost all of their currencies when updating GeneratorCraft due to this:
    • The command /pleaseforgiveus has been added for everyone to enjoy (this will be removed or changed next update)
    • Grants 200 Coins, 100 Gems, and adds 1,000 to both Coin and Gem limits

Fixes:

  • Fully grown crops dropping coins should no longer trigger when breaking Fire
  • Default values should no longer be reset to zero when updating GeneratorCraft

Changes:

  • Changed Display Values in Minecraft controls to "Currency Window"
  • Getting Coins from Farming should work with modded crops now (hopefully)
  • Changed the Bank deposit and withdraw messages
  • Gem Boost event has been buffed from 3 minutes -> 5 minutes, and will no longer give boosts less than 2x
  • The Hoarder event has been buffed from 7 minutes -> 19 minutes
  • The Dagger of Madness now has a Right-click Item Ability
  • Added a new item to the Gem Shop: the Gargantuan Experience Elixir: Use it to instantly gain 5 Experience Levels

Fixes:

  • The Gem Boost and Hoarder Events should no longer break after playing the same world for a long time
  • Tips message should no longer display if you disabled them

Changes:

  • Changed the texture of the Bankophone
  • The Hoarder will no longer close its GUI every time you sell an item
  • Added the Hoarder's Contact: can be bought in the Hoarder's GUI for 1,000 coins and is used to open the Hoarder's GUI quicker
  • The Hoarder will no longer buy Wooden Pickaxes, Cakes, and Spyglasses. Those have been replaced by Wheat Seeds and Dirt
  • Additionally, the Hoarder will now also buy Andesite, Diorite, and Granite
  • The TechnoBlade, Might of a Thousand Worlds, and the Worn Out Axe have received placeholder ability item descriptions, until they get given abilities
  • Added a new Generator: the Redstone Generator
  • Generators now have Upgrades: Storage, Speed, and Compacting:
    • Craft the new Generator Upgrade Unit and place it above an active generator to start upgrading it (you also get an advancement!)
    • There are three types of upgrades: Compacting, Speed, and Storage, all with their own unique recipes
    • The Compacting upgrade turns the output into its compacted form (if it has any)
    • The Speed upgrades go from Stone -> Gold -> Diamond and increase the output amount of the generator
    • The Storage upgrades go from Tier 1 -> Tier 9, with each tier adding an extra slot to a generator
  • Buffed the Bank coin and gem limits by 10x
  • You may now click on player messages' level number in chat to see the Level Colors menu

Fixes:

  • Fixed Ender Pearl Generator being impossible since pearls can only stack to 16
  • Fixed not getting GeneratorCraft XP when upgrading the bank

Changes:

  • Removed "Played with Dev" advancement
  • Removed the human verification when breaking crops (and the /verifyhuman command)
  • Added an Item Ability to the Blade of Pure Red:
    • Blood Rage: When an entity is hit, a portion of the damage is converted into health
    • Berserk Mode: Upon right-clicking, gain Speed II and Strength III
  • Added an Item Ability to the Dagger of Madness

Fixes:

  • Attempted to fix banking upgrade being impossible
  • Attempted to fix weird message formatting in the /send commands
  • Fixed tier 1 dice removing coins instead of granting
  • Fixed Generator item descriptions still stating that they output the items above them instead of into their GUI

Changes:

  • Added a new item to the Gem Shop: the Omega Fuel! It costs 500 gems and can fire a furnace for 12 real-life hours!

Fixes:

  • Fixed the Money Sheep spawning... uhhh... a lot at night time in the Biome of Wealth 🐑💰
  • Fixed typo in the combat log message when trying to open the Level Color menu
  • The Axe of Judgement has received an item ability: Upon Right-Clicking, strike a random entity in a 30 block radius with lightning ⚡

Changelog

Changes

  • Removed the /myplaytime command.
  • Added 5 new generators: Gunpowder, Shulker Shell, Bone, Blaze Rod, and Ender Pearl.
  • Added a new event: The Item Hoarder
    • The Item Hoarder event activates every 37 minutes for 7 minutes.
    • It will announce the item that may be sold to The Hoarder for 1 coin each via the /hoarder command.
    • Eligible items for the event include: Rotten Flesh, Cake, Leather, Poisonous Potato, Recovery Compass, Clock, Spyglass, Wooden Pickaxe, Copper Ingot, and Rabbit Hide.

Changelog

Changes

  • If the Developer of GeneratorCraft (ignDante) is in the same server as the player, everyone on the server will receive the "Played with the Developer" advancement.
  • Added a short tutorial popup when playing GeneratorCraft for the first time.
  • Added text to the lore of the Ultra Anvil that suggests it being usable as a villager workstation.
  • Nerfed the Axe of Midas' weight in the Weapon Lootbox from 79 to 45.
  • Removed the /gclevel command and moved its function to the Dev GUI.

Fixes

  • Fixed the Axe of Judgement being unobtainable from the Weapon Lootbox because it was replaced by the Worn Out Axe.

Known Issues

  • Using bed explosions in the Nether/End doesn't give coins/gems when killing mobs. [Likely won't fix]
  • Using Riptide tridents with lightning rods doesn't give coins/gems when killing mobs. [Likely won't fix]
  • Gem Multiplier events break after a while. [Unable to reproduce]
  • Advertisement GUI might break and not load correctly. [I have fixed this; it keeps unfixing itself!]

Note: Need to do more server-side testing but have no one willing to or the time to do so.

Changes:

  • Added the GeneratorCraft Level to the Values Display
  • Added a GUI for GeneratorCraft level colors! Access with /levelcolors or /lc (cannot be opened in combat)
  • Added logic for GeneratorCraft Level XP: Every 5 XP a level will be gained and the XP reset to 0 (can be seen in the Values Overlay as well)
  • Added ways to gain GeneratorCraft XP:
    • When buying upgrades in the GeneratorCraft store
    • When buying unlockers in the GeneratorCraft store (adblock, watermark, etc)
    • When activating unique generators (e.g., activating an Iron Generator for the first time)
    • When the secret weapon is crafted for the first time
    • When a player obtains their first-ever lootbox
    • When a player opens their first-ever lootbox of a type (e.g., first time opening an uncommon one)
    • When a player uses Random Book Bundles for the first time
  • Added feedback when gaining XP and leveling up (including level color)
  • Added advancements for using Random Book Bundles for the first time
  • Gave the Sword of Luck an item ability: Upon hitting a mob, grant it a random potion effect. Upon right-clicking, grant yourself a random potion effect.
  • Lowered the chance to get the Sword of Luck from the weapon lootbox
  • Added /shop, /gemshop, and /slots commands
  • Added max coins and max gems and the bank:
    • There is now a max to the amount of coins and gems you can hold on yourself
    • In the GeneratorCraft Store, there is now a new button for Banking which will open a new GUI
    • In the Banking GUI, you can upgrade the amount of currency you can hold on yourself
    • In the Banking GUI, you can unlock a Bank which may hold your currencies for you
      • The Bank starts out at Bank Level 1
      • You can upgrade it with Condensed Gems in order for it to hold more currencies
  • The /tip command now just links to the WIKI
  • Generators now have their own storage GUI instead of just spawning the items on the ground
  • [DEV] Added a /gcdev command. Removed the /genval command.
  • Added a /myplaytime command which displays your playtime

Fixes:

  • The Random Books creative tab was called "Gem Shop" by accident
  • Typo in cloning essence item description

Known Issues:

  • Using bed explosion in Nether/End doesn't give coins/gems when killing mobs [LIKELY WON'T FIX]

  • Using Riptide tridents with Lightning rods doesn't give coins/gems when killing mobs [LIKELY WON'T FIX]

  • Gem Multiplier events break after a while [UNABLE TO REPRODUCE]

  • Advertisement GUI might break and not load correctly [I HAVE FIXED THIS IT KEEPS UNFIXING ITSELF!]

  • [NOTE] Need to do more server-side testing but have no one willing to or the time to do so

Changes:

  • Farming captcha chance changed from 1/999 to 35/1000
  • Added the Ultra Anvil in the Gem Store (75,000 Gems):
    • Can be used to combine any enchantment onto any item
    • Can be used as a villager profession block as a way to obtain higher than usual enchantments
  • Added GC Level (GeneratorCraft Level), in the future it will be possible to raise it and show off how much you've achieved
    • Can be changed with /gclevel (requires op)
    • Come in different colours the higher your level is
    • Can be seen as a prefix to your username
  • Moved Gem Shop items into their own creative tab
  • Laid some groundwork for upcoming 1.1.0 update...

Fixes:

  • Fixed farming captcha not triggering
  • Attempted once again to fix the Advertisement GUI
  • Fixed typo in Big Gem server message

Known Issues:

  • Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]

  • Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]

  • Gem Multiplier events break after a while [UNABLE TO REPRODUCE]

  • Advertisement GUI might break and not load correctly [I HAVE FIXED THIS IT KEEPS UNFIXING ITSELF!]

  • [NOTE] Need to do more server-side testing but have no one willing to or the time to do so

Changes:

  • Added a background to the values display
  • Removed the hint about hiding the values display (now it exists in the /tips command)
  • Breaking fully grown crops (wheat, potato, carrot and beetroot) now grants coins (*coin multiplier)
  • Added Captcha
    • Breaking fully grown crops grants a random chance (1/999) to have to solve a captcha
    • You can use the /verifyhuman (short form /vh) command on yourself or any player (requires op) to force them to solve a captcha

Fixes:

Known Issues:

  • Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]

  • Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]

  • Gem Multiplier events break after a while [UNABLE TO REPRODUCE]

  • Advertisement GUI might break and not load correctly [I HAVE FIXED THIS IT KEEPS UNFIXING ITSELF!]

  • [NOTE] Need to do more server-side testing but have no one willing to or the time to do so

Changes:

  • Removed the update checker
  • Condensed Gems Block:
    • Can be crafted with 9 Gems (and back)
    • Can be used as Beacon base
  • Increased the likelyhood of a Biome of Wealth to generate
  • Added gamerule duperLimits (defaults to true, controls whether the Duper can dupe certain items or not)
  • Big Gem now acts the same as a Dragon Egg when pushed by pistons (Destroyed)

Fixes:

  • Fixed the Advertisement gui not being visible correctly

Known Issues:

  • Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]

  • Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]

  • Gem Multiplier events break after a while [UNABLE TO REPRODUCE]

  • [NOTE] Need to do more server-side testing but have no one willing to or the time to do so

Changes:

  • Added tips:
    • Can be viewed with /tip
    • The reminder message can be disabled with /disablehints or clicking on the [disable] on the reminder message
    • At the moment there are only 10 tips
  • Gem Armor and Tools have been nerfed to be slightly worse than Diamond
    • Their textures have also been significantly improved
  • Improved the Keys (empty, wooden, diamond, emerald) texture
  • The F8 Debug feature has been downgraded from Temporarily Disabled to Removed
  • Added more items to the Gem Store
    • Gamblecore Music Disc
    • The Cloning Potion

Fixes:

  • The Money Sheep will no longer spawn in caves (hopefully)
  • The Money Sheep should spawn in high quantities in the Biome of Wealth
  • Duper can no longer dupe Shulker Boxes

Known Issues:

  • Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
  • Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
  • Gem Multiplier events break after a while [UNABLE TO REPRODUCE]

Changes:

  • Added a welcome message when you load a world
  • [DEV] Disabled the F8 GeneratorCraft debug screen for this update
  • Added Advertisements:
    • Every 35-45 minutes an Ad will play and prompt you to wait before being able to close it
    • You may buy Adblocker in the GeneratorCraft store for 75,000 Coins and 10,000 Gems
  • Added an ability to the Axe of Midas
  • Reworked the Gem Shop: It will now sell unique items exclusive to it
    • The Big Gem is an item that can only be bought once and will display the buyer's Username and Date of purchase
    • The Duper: it can dupe most items (one-time use)
    • Gem Armor and Tools

Fixes:

  • Slightly lowered the "GeneratorCraft Store" text on the store GUI so it doesn't go out of bounds
  • Fixed the damage value of the Axe of Midas (79 --> 7.9)
  • Fixed a procedure for feedback sound being directed at "Dev" rather than @p

Known Issues:

  • Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
  • Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
  • Gem Multiplier events break after a while [UNABLE TO REPRODUCE]

Changes:

  • Gem Shop is temporarily disabled
  • Added a new mob: the Money Sheep
    • The Money Sheep is a Green and Gold wild sheep, cursed a long time ago by Greed
    • It may spawn randomly in your world (more common in the Biome of Wealth) unless the difficulty is Peaceful
    • It will attack only when attacked and deal a lot of damage
    • When killed has a low chance to drop 1-128 Money Pouches and/or Gems
    • Stats: 50 Health, 25 Damage, 0.5 Armor Protection
    • Cannot be bred or farmed in any way
  • Added Gambling Dice:
    • Roll a number between 1-6 for the small cost of 2000 coins (tier 1) or 800 gems (tier 2)
    • Rolling any number that is not 6 will keep the dice, but give you nothing
    • Rolling a 6 will give you a reward and use the dice
  • Added a fun sound when you win in Slots

Fixes:

Known Issues:

  • Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
  • Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
  • Gem Multiplier events break after a while [UNABLE TO REPRODUCE]

Changes:

  • Added Lootbox Keys and a Lootbox Crate. Use the Crate to open multiple Lootboxes at once with keys
  • Seperated Lootbox and Generator things into their own Creative Tabs. Also added a Tab for money stuff
  • Money Pouch and Gems:
    • /convert [coins/gems] [amount]
    • To turn them back into their digital form just right click them
    • Generators for both
  • Added a Money Biome and Money Tree:
    • The Biome of Wealth seemingly breaks the laws of the world by proving the statement of "Money does not grow on trees" wrong
    • The Abandoned Slot Machine is a structure that can generate in the biome
    • The Leaves may be harvested by an Iron Axe or better
    • The Logs may be harvested by a Diamond Axe or better
    • They have a small chance of granting you coins and gems (Affected by Fortune)

Fixes:

  • Fixed some incorrectly capitalized letters in some cases

Known Issues:

  • Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
  • Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
  • Gem Multiplier events break after a while [UNABLE TO REPRODUCE]

Changes:

  • Looting now affects coin and gem drops! The formula is CoinDrop+((1.5xLootingLevel)+Random(1-10), GemDrop+((1xLootingLevel)+Random(1-10)
  • Added an Update Checker which should activate upon launching the game and will notify you if a newer version of GeneratorCraft is available
  • Added a gamerule: coinMultiplierLimit. Default is 15
  • Moved Lootbox drops from Procedure to Loottable. (Side Effects: will no longer display drop chance. Won't be annoying to change anymore)
  • Added a funny Watermark overlay that will appear on your screen. You may visit to shop to remove it for the low price of 500 Coins and 20 Gems

Fixes:

Known Issues:

  • Using bed explosion in nether/end doesnt give coins/gems when killing mobs
  • Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs
  • Gem Multiplier events break after a while

Planned Features:

  • Battle Pass
  • More Weapon Abilities
  • Advertisements
  • Make Lootboxes Key-based
  • Make a Trailer
  • Auctionhouse/Playershop
  • Fabric Port
  • Revamp Gem Shop and Coin Shop Prices

Changes:

Combat Logging:

  • Combat Log time can now be upgraded in the shop for a default price of 500 Gems

  • Added gamerule "combatLogging"

  • Players can now Combat Log each other

  • Generators are now breakable with at least an Iron Pickaxe

  • Changed Coin Multiplier Cost: 1000 -> 5000 Default Price

  • Added the /send command: send another player Coins or Gems (/send [player] [coins/gems] [amount])

  • Added gamerule "currencyDeathAndKill": If Enabled, lose %50 of your Coins and Gems upon dying. If killed by another player, they get the currency you lose!

  • [Dev] Debug variables menu added

Fixes:

  • Fixed Big Mayor's ability not respecting shield (hopefully)
  • Fixed some Typos
  • Fixed some variable names being inconsistent

Known Issues:

  • Using bed explosion in nether/end doesnt give coins/gems when killing mobs
  • Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs
  • Gem Multiplier events break after a while

Project members

ignDante

Member

Details

Licensed ARR
Published 6 months ago
Updated 13 days ago