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v0.8.6

  • Tweaks growth system.

v0.8.5

  • Fixes Pandoras Box effect triggering when still in a dungeon.
  • Rename entity tag for acid resistant mobs. acidresistant -> acid_resistant
  • Adds compat for AVP 1.21.1 mod if loaded with Gig (AVP not released publicly yet, this is done in advance)

v0.8.4

  • Fixes facehuggers targeting baby mobs.
  • Fixes growth system being odd.
  • Classic Xenos will no longer use young texture system.
  • Fixes Mycosis Death on mobs.
  • Fixes Pandoras Box effect not properly triggering mobs.
  • Adds Logging config that will enable extra logging to the Pandoras Box spawning system.
  • Added en_nz.json (PR #320)

v0.8.3

  • Fixes left over check on egg turning.
  • Fixes Neomorph Adolescent crash.
  • Fixes tunnel crawling if holding a mob.
  • Fixes growth timer not increasing.
  • Fixes the sac appearing on Neoburster randomly.
  • Fixes the Spore effect affecting entities around the creative player.
  • Neobursters now inherit any custom name it's host had.
  • Bursters now gain any effects the effects had when birthing.
  • Fixes the large max scaling of Classic Xenos.
  • Fixes AI of aliens with a rewrite.
  • Fixes a lot of pathfinding issues.
  • Moves animation code to client side.
  • Fixes Spore death issue.
  • Rewrote block breaking to use goal now.
  • Updates Black Fluid textures and overlay.
  • Fixes Spitters not generating when an entity has the goo effect and has a burster from the impregnation effect.
  • Updated Pandoras Effect to only spawn eggs in areas around the player that are dark. This means light level can stop the spawning.
  • Fixes speed of all xenos on land.
  • Fixes speed of all xenos in water.
  • Classic Xenos now save their nest block for taking mobs back to.
  • Fixes Black Fluid being bucket-able.
  • Mutants now have a chance to change plants and water in a 10 block radius to spores/black fluid on death.
  • Updated Dungeon parts, will only apply to non-generated/new dungeons.
  • Xenos can now exit water to go after target on land.

v0.8.2

  • Fixes eggs not opening on entity checks around itself.
  • Fixes eggs rotating.
  • Fixes egg not being red when dead and hatched.
  • Fixes tag of burster food for Fabric.
  • Fixes carrying animation when attacking.

v0.8.1

  • Infernal xenos are now fire-proof
  • Bursters food choices are now moved to dedicated gigeresque:burster_foods tag.
  • Bursters food block choices are now moved to dedicated gigeresque:burster_blocks tag.
  • Bursters now place glass breaking sound when consuming potions.
  • Decreased eating food timer on bursters.
  • Effects are now carried over when an alien moves along the life cycle.
  • Xenos no longer stop to attack.
  • Basic swim animations for Spitter implemented.
  • Xenos no longer stop when going to a sound.
  • Fixes growth spawn placement on things like farm land.
  • Fixes crop block breaking.
  • Fixes light breaking.
  • Spores now acid-resistant.
  • Bursters now eat potions.
  • Tweak Fleeing at half or less health.
  • Pitch shift down TB sounds.
  • Tweak runner animations to better mix attacks with movement/idle.

v0.8.0

  • Block-breaking mechanics have been rewritten to improve reliability.
  • Chestbursters and DNA now properly kill the player, even with armor equipped.
  • Gigeresque damage sources bypass armor, applying direct damage.
  • Chestbursters will no longer follow entities incorrectly after bursting.
  • Corrected the spin behavior so that held entities appropriately aligned.
  • Dungeon containers will now generate loot correctly and are no longer empty.
  • Bursters will now properly flee when they are in danger.
  • Aliens will use claw attacks instead of tail attacks in water.
  • When infected by DNA, random damage is now applied to all armor pieces.
  • Chest armor takes additional random damage when exposed to impregnation or spores.
  • All adverse Gigeresque status effects are immune to milk-based removal.
  • Updated dungeon-finding descriptions in the game’s language files.
  • Improved fire-fleeing behavior for facehuggers.
  • Fixed Aqua Xeno speed both in water and on land, ensuring smoother movement.
  • Aqua Xenos will no longer hop unnaturally when on land.
  • Runner Xenos speed is now fully optimized.
  • Rewrote the panic system for better functionality and smoother execution.
  • Spawns triggered by breaking the seal only appear behind the player.
  • Spawns will no longer occur near nests or inside dungeons.
  • Nesting will no longer happen within dungeons.
  • Attack ranges have been rebalanced, leading to more frequent damage output.
  • Fixes Pandora's box effect causing TPS lag.
  • Rework how loot is dropped from suspicious sand
  • Rework how Black Fluid replaces blocks
  • Fixes acid and goo blood stuttering movement when falling.
  • More petrified objects have been found.
  • Fixed Transparency of Stalkers when stalking.
  • Stalkers shadows are now removed when stalking.
  • Spitters spit will randomly place acid near the target as well.
  • Added new dungeon blocks.
  • Dungeon blocks will now emit a mist effect at -50 and lower.
  • Changed the lang name of Sinous to Sinuous.
  • Fixes eggs not opening when hit.
  • Updates dungeon loot tables with new items.
  • Adjusted Aqua spawn egg colors.
  • Fixes black fluid replacing flowing fluid.
  • All dev entities are now properly added to needed tags.
  • Fixes Advancement not triggering for Surgery Kit properly on mobs.
  • Fixes Advancement not triggering for first spawn from breaking the seal.
  • Fixes Advancement not triggering properly on getting facehugged.
  • Add new advancements for trying to use a bottle/bucket acid/goo blood and trying to use a bucket on a Xeno.
  • Move Spitters out of Dev config.
  • Demon Xenos only show in creative menu if HWG is installed.
  • Rework how resin web works, that allow you to walk through it slowly but if you are in too long, you will be trapped.
  • Xenos that are in stasis won't trigger on LoS now.
  • Sound triggering is not triggered if you are more then 5 blocks from the mob and sneaking, any closer will always trigger.
  • Fixes Xenos hands/legs moving when in stasis.
  • Added Swim Animations to Runnerbuster.
  • Added Swim Animations to Stalker.
  • Added Swim Animations to Hammerpede.
  • Added Swim Animations to Popper.
  • Increased max size of dungeons from 15 pieces to 20.
  • Spitters now spawn at 50% size (only spawns from naturally generating ones, spawn eggs are at 100%) and will grow in size over time.
  • Added Dev debug item, just only use is for Gigeresque dungeon builders. Will have no use in game outside of that.
  • Fixed spawn eggs causing Neo Adolescent to instantly become an Adult Neo.
  • Updated Neo Adolescent to new model.
  • Neomorph Adolescent now grows into a larger size before becoming the Adult Neomorph.
  • Added new dungeon block.
  • Updated block and entity names to new system, no longer using normal Xenomorph names.
  • Update Dungeon pieces with Beacon blocks instead of Sea Lanterns.
  • Fixes rotation on stasis (this one has been a PITA).
  • Add block breaking progress to Acid.
  • Allow lower time on facehugging.
  • Adds Hell Burster stage
  • HWG installed will allow Hell morphs to beappear if it's techno demons are facehugged.
  • Spores will not spawn if the tile beneath is not solid.
  • Fixes Sitting Idle back clipping into any blocks behind it.
  • Neoburster now grows into a larger size before becoming the Neomorph Adolescent.
  • Egg morphing tweaked (saves cord of placed nests to alien to go back to later)
  • Implement Baphomorph animations.
  • Update mod icon.
  • Make petrified objects break slower.
  • Make petrified objects emit stone noises when walked on/hit.
  • Acid spitting redone for Spitters, uses projectile that be dodge now and increased damage.
  • Spores no longer replace leaves, spore blossoms, and glow lichen.
  • Fixes Facehugger head placement for odd angles.
  • Fixes Facehugger only hunting via sound cues.
  • Fixes Surgery Kit killing on full durability.
  • Implemented new Neoburster model/animations.
  • Added Dungeon Tracker item with model/animations.
  • Implemented new Aquatic Alien animations.
  • Add a pandora config for the babies that can't handle spawns.
  • Fixes Animations on Stalker.
  • Fixes Animations on Runners
  • Updates Runners run animation.
  • Updates Swimming animations on Aquas.
  • Updates Hammerpede for proper animations.
  • Implemented new Neomorph Adolescent animations.
  • Implemented new Neomorph animations fixes.
  • Implemented Hell Morph animations.
  • Implemented Ravenous Templebeast animations.
  • Implemented Moonlight Horror Templebeast animations.
  • Implemented Draconic Templebeast animations.
  • Fixed black blood from mutants not having gravity.
  • Stasis animation added for Neomorph.
  • Updated Creative Tab icons.
  • Updated Sitting Idol Blocks holding item.
  • Reduced max size of dungeons from 20 to 15.
  • Implemented better Tunnel crawling logic for Classic Xeno.
  • Reworked damage formula for damage from large amounts.
  • Fixed crop breaking happening at long ranges.
  • Fixed light breaking happening at long ranges.
  • Surgery Kits now only remove the impregnation effect, not all effects.
  • Fixed spore blocks mining timing.
  • Set a max of 9000 ticks for impregnation time.
  • Trauma now properly restores health back to full when finished.
  • Moved eggs out of dev config now that animations are in and basic logic is in place.
  • Acid now eats faster.

0.5.72

by AzureDoom on Oct 19, 2024
Download

v.0.5.72

THE MOD HAS MOVED TO 1.21.1, ONLY COMMUNITY MADE PR RELEASES WILL BE DONE FOR THIS VERSION AND ONLY FOR FABRIC TAGGED RELEASES

FIXES

  • Fixes Warden Mixin crash (Credit to ryleu)

NEW

CHANGES

v0.7.5

  • Removed crawling system from Facehuggers (to be returned at a later day via a new upcoming library).
  • This fixes facehuggers not swimming properly.

v0.7.4

  • Removed Pandora's Effect status from showing in inventory.
  • Added more biomes to aqua spawn biome tag, used for what biomes can spawn aquas after the seal is broken.
  • Added a chance that as the Surgery Kit is used more (it's durability decreases) that it may kill the entity instead. Starting from 0 up to 40%.
  • Added death message for the Surgery Kit death.
  • Configs have been reworked into groups. This will cause a config reset.
  • Adds advancement for first spawn from breaking the seal.
  • Updates lang files for changes to advancement names and descriptions.
  • Changed generation step for dungeon generation.
  • Eggs have been tweaked
    • Eggs now do their check every 20 ticks instead each tick.
    • Now has a chance to not open right away, instead having a 20% chance to open in the normal range and the player is not sneaking and 80% change if close to the egg.
  • Massive changes to the effects of breaking the dungeons seal:
    • Aqua Xenos are swapped with Aqua bursters when in water biomes.
    • No longer runs on Creative or Spectator mode players
    • Spawns resin now with the mobs, if the mobs don't spawn in air.
    • Increase spawn change the lower the player is in y level.
    • If low enough change spawn from facehuggers to bursters.
    • Spawning takes place now more in the night then the day.
  • Added more dev aliens with just skeleton needed code to load, no bug reports are accepted for anything locked behind the dev entities config at this time.

Project members

cybercat5555

Owner

AzureDoom

Maintainer

Aelpecyem

Member

Details

Licensed CC-BY-NC-ND-4.0
Published 2 years ago
Updated 3 days ago