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Fixes & Changes:

  • Fixed Haunted and Steep Lamps erasing any blocks when placed below one.

  • Fixed "Not a string" log spam

  • Fixed Ignite burning seconds not using Burning enchantment.

  • Several Storm Spells now perform a chain lightning effect when cast using Storm Staff.

  • More retextures by @zozozrob

  • Crones no longer throw Webbed, Sweet Berry and Thorn Trap Brews if mobGriefing is set to false.

  • Improved Essence of Shadow Looting drops by Wights

  • Servants no longer naturally attack Arthopods if owner wears Warlock Robes.

  • Improved Redstone Monstrosity's spit and death animations

  • Burrowing Laser looks more reddish if focus is enchanted with Burning.

Additions:

  • Unholy Fabric, Robe and Hat. Unholy Robe and Hat are made using Unholy Fabrics, which are currently obtained through a ritual requiring Unholy Blood, Dark Fabrics and Forbidden Pieces. Both Robe and Hat provides complete Fire Immunity, and wearing both changes projectiles and servants to their Apostle counterpart (ie, Lavabomb spell shoots Hell Blasts, Blazing spell summons Infernos). Still subject to change.

  • Leeching Focus. Siphons health from a non-allied target.

  • Fire Blast Focus. Fiery counterpart from Discharge, Frost Nova and Shockwave spells.

Join the official Mod Discord!

https://discord.gg/utQqkWUuDc

Fixes & Changes:

  • Added Burrowing Focus, since I forgot to add it on the previous version.

  • Fixed Waystone Block not showing.

  • Fixed Patchouli error for Japanese Translation

This is may be the last update for 1.19 version for a while due to having trouble and stress with maintaining parity for two versions. Future updates may return once I'm confident/calmed but until then.

Join the official Mod Discord!

https://discord.gg/utQqkWUuDc

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Fixes & Changes:

  • Redstone Golems will no longer immediately perform its mine attack when spotting a non-player target.

  • Reduced Servant Soul Energy healing default cost from 5 to 1, increased default healing amount to 1.0, and implemented a new config that counts how many seconds since the Servant has been damaged before it can start regenerating.

  • Fixed Knockback Magic Swords pulling in targets instead of knocking them back.

  • Mavericks no longer drink Regeneration Potions if they still have Regeneration.

  • Apostles can now convert Wandering Traders to Mavericks.

  • Fixed Heretics rendering Apostle owned Obsidian Monoliths permanently invulnerable.

  • Fixed several items not being able to be used as fuel for furnaces.

  • Fixed bugs with several flammable blocks.

  • Hammers' durability are now configurable, with default durability being 2500.

  • Fixed Call Spell calling all of mobs that share the saved servant's type regardless of their ownership.

Additions:

  • Burrowing Spell. Based on Thaumcraft's Excavation Focus, allows the caster to mine blocks through a beam of magic. Can be enchanted with Potency, which increases mining level and speed, Range, Burning, which smelts mined blocks, Fortune and Silk Touch.

  • Blossoming Spell. Based on certain attacks from Bosses of Mass Destruction's Void Blossom, shoots a Blossoming Ball that when landed summons Blossoming Thorns that poisons targets around it.

  • Troop Spell. A variation of Call Spell that rather than teleporting a specific servant, or their type when crouching, saves and teleports a servant's type only.

  • Trembling Spell. Based on Minecraft Dungeon's Wind Horn artifact. Pushes away nearby enemies and slow their movement and attack speed.

  • Crafting Spell. Allows the caster to open a Crafting Table through their wand/staff

Join the official Mod Discord!

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Fixes & Changes:

  • Fixed Mavericks messing up Potions of Health

  • Fixed Infernal Tomes not being able to be enchanted on Enchanting Table

  • Fixed Magic Swords not applying effects and giving wonky knockback

  • Fixed Robes removing effects not removing effect particles

  • Fixed Enviokers not holding a Totem of Undying when spawned in Raids.

  • More retextures made by @zozozrob

  • Infernal Tomes can be added to Chiseled Bookshelves.

Join the official Mod Discord!

https://discord.gg/utQqkWUuDc

Fixes & Changes:

  • Fixed Mavericks messing up Potions of Health

  • Fixed Infernal Tomes not being able to be enchanted on Enchanting Table

  • Fixed Magic Swords not applying effects and giving wonky knockback

  • Fixed Robes removing effects not removing effect particles

  • Fixed Enviokers not holding a Totem of Undying when spawned in Raids.

  • More retextures made by @zozozrob

Join the official Mod Discord!

https://discord.gg/utQqkWUuDc

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Fixes & Changes:

  • Fixed Necro Set applying negative effects if the world is raining.

  • Fixed Waystones not being consumed when used on Witch's Cauldron.

  • Fixed Frogs eating Big Slime/Magma Cube Servants.

  • Fixed hostile Big Slime/Magma Cube Servants splitting to neutral slimes.

  • Fixed Tiny Slime Servants dealing damage

  • Fixed Illusive Robes Blindness bug.

  • Fixed Blaze Servants and Wildfire not taking extra damage from Freezing attacks.

  • Fixed Blaze Servants not taking damage from Snowballs.

  • Fixed Servants not applying effects when holding certain weapons/tools or having certain effects.

  • Frost Robes now causes wearers to be immune to Freezing effect.

  • Night Beacons now set the time to the next full moon instead of at Day 40.

  • Night Beacons now only work in dimensions that have a daylight cycle.

  • Void Rifts can now pull in entities with Knockback Resistance.

  • Magic Thrown Swords now carry certain enchantments with them.

  • Changed Liches mixin to now properly set player's Mob Type to Undead instead of just inverting health and harm effects on them.

  • Changed Swift Swim Brewing Catalyst from Feet of Frog to Cooked Feet of Frog.

  • Obsidian Monoliths and Apocalypse Mode Apostle have gotten a major overhaul. They will spread the Nether, both blocks and biomes, to the Overworld under certain configs and conditions.

Additions:

  • Heretics and Mavericks. Witch-type mobs that can spawn in the dark as Witches and Warlocks. They also spawn around the new Black Assembly structures around an unowned Obsidian Monolith. Heretics will send Hell Chants at their target where after 3 chants will summon a Fire Blast Trap underneath them. They can also summon a Nether Servant on a nearby valid mob's death position. Mavericks act like Witches but apply potion effects through melee attack. They will apply Potion of Healing and Regeneration towards Raiders in a Raid, by hitting them with their Iron Swords.

  • Black Assembly structures. Rare structures that spawn with one unowned Obsidian Monolith and four Heretics powering it. When powered, the Obsidian Monolith spread the Nether and occasionally spawn Nether mobs, aside from non-undead Piglins and Ghasts, and Mavericks and are invulnerable to damage.

  • Infernal Tomes. Can be crafted or dropped rarely by Heretics. Can be used by players to shout their own Hell Chants, or used as an ingredient for Sabbath Rituals.

  • Frog Leg brew effect. Uses Feet of Frog as a Catalyst. Allows multi jumping.

Join the official Mod Discord!

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Fixes & Changes:

  • Several Texture changes made by https://twitter.com/zozozrob1

  • Fixed Mounted Servant, Autonomous mode and command ridden related bugs.

  • Fixed Frost Robes providing immunity to Cobwebs when in Powdered Snow.

  • Fixed Mauling Spell using Black Wolf limits instead of Bear Servant limits.

  • Fixed Hostile Black Wolves being attacked by Servants despite owner wearing Wild Robes.

  • Fixed Foxes and other similar animals retaliating against Black Wolves.

  • Fixed Slime Servant and Neutrality related bugs

  • Fixed Tormentors not naturally being aggressive towards Villagers and Iron Golems.

  • Fixed Daggers not being enchantable with Curse of Vanishment

  • Grave and Thrash Gloves no longer render on wearers arm in first person when made invisible on Curio Slot.

  • Fixed Bound Iceologer's Ice Chunk showing "Owner: ???" on Jade.

  • Fixed flammable Goety blocks not burning up.

Additions:

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  • Animator. Allows the creation of golems/constructs without using up Animation Cores each time. Requires bounded Waystone, placed atop a filled Cursed Cage, and activates through redstone signal. Crouching will show owner, location and cost, and right-clicking on it with an empty hand, while still crouching, highlights location. Only works if location is in same dimension.

  • Waystone. Stores a location by right-clicking a block with it. Can also be used to put servants in patrolling mode towards that location, or to cast a brew on it when used on a completed Witch's Cauldron Brew.

Join the official Mod Discord!

https://discord.gg/utQqkWUuDc

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Fixes & Changes:

  • Several Texture changes made by https://twitter.com/zozozrob1

  • Fixed Mounted Servant, Autonomous mode and command ridden related bugs.

  • Fixed Frost Robes providing immunity to Cobwebs when in Powdered Snow.

  • Fixed Mauling Spell using Black Wolf limits instead of Bear Servant limits.

  • Fixed Hostile Black Wolves being attacked by Servants despite owner wearing Wild Robes.

  • Fixed Foxes and other similar animals retaliating against Black Wolves.

  • Fixed Slime Servant and Neutrality related bugs

  • Fixed Tormentors not naturally being aggressive towards Villagers and Iron Golems.

  • Fixed Daggers not being enchantable with Curse of Vanishment

  • Grave and Thrash Gloves no longer render on wearers arm in first person when made invisible on Curio Slot.

  • Fixed Bound Iceologer's Ice Chunk showing "Owner: ???" on Jade.

Additions:

Replace this with a description

  • Animator. Allows the creation of golems/constructs without using up Animation Cores each time. Requires bounded Waystone, placed atop a filled Cursed Cage, and activates through redstone signal. Crouching will show owner, location and cost, and right-clicking on it with an empty hand, while still crouching, highlights location. Only works if location is in same dimension.

  • Waystone. Stores a location by right-clicking a block with it. Can also be used to put servants in patrolling mode towards that location, or to cast a brew on it when used on a completed Witch's Cauldron Brew.

Join the official Mod Discord!

https://discord.gg/utQqkWUuDc

Fixes & Changes:

  • Fixed Spell Cooldown decreasing twice as fast.

  • Fixed Squall Golem not being command-able if "ownerHitCommand" config is set to false.

  • Fixed Grappling Vine not changing position if player switch wand from main hand to off hand and vice versa

  • Fixed Ritual message when summoning a servant above servant limit saying "Missing or Incorrect Items" instead of the regular servant limit message.

  • Fixed Raise Undead Brew bypassing servant limit.

Join the official Mod Discord! https://discord.gg/utQqkWUuDc

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Fixes & Changes:

  • Fixed certain servants spawning with armor, when they're not supposed to, while wearing Ring of the Forge (ie, Black Beast, Blaze Servants, Wildfires).
  • Fixed Ghast Servant related bugs
  • Fixed crowns overlapping with player hat
  • Fixed temporary servants being able to breed
  • Fixed Magma Cube and servant related bugs
  • Forgor to make Grave Golems drop their skulls 💀
  • Fixed reviving servants bypassing servant limits
  • Fixed Transfer Gem dupe glitch
  • Fixed Client-side shield repair bug for Vanguards and Blackguards
  • Fixed certain servants becoming permanent when transformed/converted from temporary servants.
  • Fixed Stray Servants, converted from Skeleton Servants through powdered snow, being unowned.
  • Fixed rideable servants, when put in autonomous modes, not being able to move.
  • Servant kills now cause experience to drop.
  • Raid wave counts for modded raiders are now configurable
  • Improved Leapleaves animation when walking and standing still.
  • Leapleaves no longer wander around when they're playing their novelty animation.
  • Improved Black Beast's standing pose idle animation.
  • Right-clicking on Quick-Growing Vines/Kelps and Poison Quill Vines/Anemones with Bone Meal, when they're fully healed, will have a 45% chance of them dropping their associated seeds.
  • Bonehead Hammers and Stormlander' special effects not longer affect allies and servants.

Join the official Mod Discord! https://discord.gg/utQqkWUuDc

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Fixes & Changes:

  • Fixed Ghost Blocks appearing when failing to construct Ice Golems and Leapleaves.
  • Fixed Polar Bear Servants not owned by players when converted from regular Polar Bears.
  • Fixed Animal Servants not being affected by Fertility or Love Brews
  • Fixed Skeletons keeping their equipment when converted into Necromancers
  • Fixed Necromancer Servants immediately trying to summon servants for player after being given a Soul Jar.
  • Fixed Cairn Necromancer Servants accepting Osseous Focus and not able to summon Servants for players
  • Fixed Vanguard and Blackguards being able to be given equipment.
  • BEEEES and Bat Burst no longer affect both Vampire Bats and Bees respectively.
  • Fixed Witch's Cauldron Capacity bug
  • Fixed Mobs from Illager Assaults still trying to target players that turn to Creative or Spectator mode
  • Fixed Normal Books not being enchantable through rituals
  • Fixed Bugged Enchantment Books from rituals.
  • Fixed Blaze Servants spawning with equipment
  • Made original Dark Metal Ingot cost 2000 soul energy. Added new Dark Metal Ingot recipe that costs 500 soul energy but the Ghast Tear is replaced with Essence of Shadow.
  • Changed Blocks of Diamond for Redstone Golem/Monstrosity's Mold to new Diamond Mold Blocks.
  • Improved Ice Bouquet and Hellfire models.
  • Replaced Dark Metal Ingots in Soul Menderer's recipe to Essence of Shadow.
  • Fixed mobs that uses Brain AI causing crashes when certain curios attempts to make them neutral.
  • Wild Robes now reduce visibility from hostile Animal and Arthropod mobs.
  • Nether Robes reduce visibility from Blazes, Ghasts and Magma Cubes
  • Changed Spooky Focus' recipe.
  • Nerfed Wight's speed buffs if player has high enough soul energy.

Additions:

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  • Wildfire Servants. Made through a conversion ritual on a Blaze or Blaze Servants. Requires the player to have read a Bygone Scroll
  • Frost, Wild and Nether Crowns. Halves their Spell type's casting time. Wearing them with the robe causes certain mobs to be neutral. Neutrality can be disabled through goety-items.toml.
  • Howling Soul. Dropped by owned Black Beasts. Using it on a Black Wolf will revive the Black Beast from it.
  • Ghost Fire Spell. A Necromancy Spell that summons Ice Bouquets on a target's feet or a location like Wraiths.
  • Poison Dart Spell. Shoots a poison quill out of the caster. Casting it with Wild Staff will cause quill to have piercing based on Potency enchantment.
  • Diamond Mold Blocks. Used for Redstone Golem/Monstrosity molds. Made by surrounding a Block of Diamond with 4 Stone blocks.

Join the official Mod Discord! https://discord.gg/utQqkWUuDc

Fixes & Changes:

  • Fixed Mutation rituals not working

  • Fixed Servants not summoned upgraded when wearing perspective robes.

  • Bone Spiders are no longer considered Undead mobs

  • Bound Evoker and Iceologer summon recipes are cheaper.

Join the official Mod Discord! https://discord.gg/utQqkWUuDc

Fixes & Changes:

  • Fixed Wights spawning without full health

  • Adjust Wights default spawn time and chance.

  • Wights now drop 1-4 Essences of Shadow instead of always 4.

  • Wights now have their own spawn biome tags. They can now only spawn in the Overworld and Twilight Forest instead of every dimensions. (don't worry, they won't overspawn in the latter dimension like Wraiths before)

  • Fixed Bear and Black Wolf servants not spawn upgraded when summoned through rituals

  • Fixed Servant specific kill advancements bug.

  • Fixed performing multiple rituals being able to bypass summon limit

  • Fixed Training Blocks being able to bypass summon limit

  • Fixed Ice Golem summon limit bypass

  • Fixed several bounding box affect bugs

  • Animation Rituals can now accept different rails instead of just regular rails

  • Bound Illagers, Wraiths and Haunted Armors can be healed by right-clicking on them with Ectoplasm.

  • Quick Growing/Poison Quill Vines and their aquatic versions can now heal using their owner's Soul Energy if they wear Wild Robes.

  • Fixed Wavewhisperers floating above water

  • Improved Blackguard and Crusher attack height radius.

Additions:

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  • Ominous Shards. Used to craft an Ominous Orb or Ill Bombs in place of one. Dropped by Ministers if their staff breaks.

  • Shredding Focus. Summons Royal Spikes in front of caster like Viziers.

Join the official Mod Discord! https://discord.gg/utQqkWUuDc


Project members

Polarice3

Owner

Details

Licensed MIT
Published 2 years ago
Updated 13 days ago