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[NEOFORGE] [1.21.3] IllagerInvasion-v21.3.0

Changelog

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.3.0-1.21.3] - 2025-01-01

  • Port to Minecraft 1.21.3

Changed

  • Adjust imbuing table icons and descriptions to be more user-friendly
  • Allow max imbuing levels to be configured individually per enchantment using a data map at illagerinvasion:imbuing_levels
  • Allow invokers to spawn in high tier raids (can be disabled in the config)
  • Allow some axe weapon enchantments on hatchets
  • Refactor surrendered & projectiles code
  • Marauders have a melee attack when their target comes too close
  • Overhaul marauder throwing animation
  • Rework alchemist ranged attacks
  • Slightly update some entity animations

Fixed

  • Fix left-handed illagers holding a bow being incorrectly animated
  • Include all illagers in the minecraft:illagers tag

Files

IllagerInvasion-v21.3.0-1.21.3-NeoForge.jar(2.27 MiB) Primary Download