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[FORGE] [1.18.2] IllagerInvasion-v3.0.6

Changelog

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[v3.0.6-1.18.2] - 2024-09-12

Fixed

  • Fix Illusioner::onSyncedDataUpdated not calling super method

[v3.0.5-1.18.2] - 2024-01-24

Changed

  • Necromancer now drops zombie and skeletons heads as a rare drop

Fixed

  • Fix crash on Skull Bolt impact
  • Fix firecaller setting themselves on fire and not fleeing from iron golems
  • Fix basher stun not updating
  • Fix alchemists poising themselves

[v3.0.4-1.18.2] - 2023-11-05

Changed

  • Protection enchantments can now be upgraded in the imbuing table

Fixed

  • Fixed labyrinth hallways occasionally being flooded

[v3.0.3-1.18.2] - 2023-09-01

Fixed

  • Fixed start-up crash on Forge

[v3.0.2-1.18.2] - 2023-08-18

Added

  • Added a config option for disabling the yellow invoker boss bar

Fixed

  • Fixed villagers not fleeing from new illager enemies

[v3.0.1-1.18.2] - 2023-08-18

Fixed

  • Fixed occasional crash when alchemists are spawned in a structure during world generation

[v3.0.0-1.18.2] - 2023-08-11

  • Ported to Minecraft 1.18.2

Files

IllagerInvasion-v3.0.6-1.18.2-Forge.jar(2.21 MiB) Primary Download