Incapacitated

Incapacitated

Mod

Adds a stage between life and death, giving you a chance to be revived. Inspired by revive systems across various games in various genres.

Client and server Game MechanicsUtility

10.4k downloads
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  • Removes the login tutorial chat message
  • Adds in an action bar message to any players who are near an incapacitated player, and able to revive them
  • canBreakOrInteractWithBlocks now prevents bed interactions when set to false
  • canBreakOrInteractWithBlocks now prevents block placement when set to false
  • Adds in 3 new statistics for the statistics page
    • Times Incapacitated - Tracks how many times a player has been incapacitated
    • Players Revived - Tracks how many players you've revived (not including yourself)
    • Times You Revived Yourself - Tracks how many times a player revived themselves.
  • Adds in 3 new statistics for the statistics page
    • Times Incapacitated - Tracks how many times a player has been incapacitated
    • Players Revived - Tracks how many players you've revived (not including yourself)
    • Times You Revived Yourself - Tracks how many times a player revived themselves.
  • Mild refactoring
  • Port to 1.21.1
  • New config: CanBreakOrInteractWithBlocks - defaults to false. When false, players will be unable to mine while incapacitated.
  • New config: CanJumpWhileDown - defaults to false. When false, players will be unable to jump while incapacitated.
  • New config: ShouldDownTimeReset - defaults to false. When true, player's down tick counter will reset when revived, giving them the full configured length of time for each incapacitation
  • New command: setDownTicks - Sets the amount of time, in ticks, a player can be down for before they bleed out.
  • 1.21 port
  • Use the Quilted Fabric API instead of the fabric api for quilt
  • 1.21 port.
  • Fixes healing food items not working

(For Quilt, install the quilted fabric api)

  • Fixes healing food items not working
  • Fixes healing food items not working

Fabric 1.20.1 Backport

  • Converted Configs to use a new system, allowing for reloading of common configs while in game.
  • /incap config reload - reloads non-client configs.
  • Added Health, Hunger, and Saturation modifiers for users who are being revived.
  • Made instant kills for the someInstantKills config, configurable themselves.
  • Added the ability to optionally have additional effects on incapacitated users. (Not recommended for effects users would commonly get, as they will be wiped on revive)
  • Added a config option that allows modpack makers or server owners to stop users from giving up early while incapacitated.

Project members

MaritheVillain

Owner

Details

Licensed MIT
Published a year ago
Updated 11 days ago