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New features

  • N/A

Improvemnts

  • Dependent players will no longer be able to deal direct damage to a mind master
  • Improved the technical implementation of the Mind Master's abilities

API changes

  • N/A

Bugfixes

  • [Bugfix] Fixed conflicts related to the interception of teams by the master of the mind element
  • [Bugfix] Fixed a bug where stopping time did not block the abilities of the elemental masters
  • [Bugfix] Fixed a bug that could cause a player under a power lock effect to move

Known issues

  • N/A

New features

  • N/A

Improvemnts

  • The transformation and detransformation animations have been returned (only 1.21.4+)

API changes

  • N/A

Bugfixes

  • N/A

Known issues

  • N/A

New features

  • Added level system
  • Added characteristic card
  • Added new achievements - Become like an adventurer and Unbreakable Diamond
  • Added a new effect - Curse
  • A new music disc has been added - Hope
  • The curse effect reduces some of the player's stats, as well as dealing 6 damage and impairing visibility by creating a cursed fog
  • Cursed forest will now give curse effect instead of wither effect
  • Curse does not affect players with activated stones or batteries
  • The curse effect is given regardless of difficulty

Improvemnts

  • Increased the Cursed Keeper's health to 700
  • Cursed mobs are now invulnerable to the wither
  • Updated the music of Mystery of the Cursed Forest to the Music Disk version Ver.
  • Reworked the warp effect, it now makes the player twice as low
  • The abilities of the master of earth and metal no longer consume resources
  • Shooting blocks of earth and metal now also determines the block in the second hand
  • Star points will now not be restored when the power lock effect is active
  • All mobs now have the format of vanilla java models
  • The GeckoLib and pehkui (1.21+ only) mods is no longer needed
  • Removed transformation and detransformation animations and dependency on the playerAnimator mod (1.21.4 only)

API changes

  • Colorful Powers API has been updated to version 23
  • Added variables level, level_exp and max_level_exp for control levels
  • Added variable base_damage_by_lvl for dynamic change magical abilities damage
  • Added a new field to the config file - enable_levels
  • Added enable_runes line to config to enable future features from 1.2
  • Removed the lines in the config that control the duration of the stones and their recharge
  • The mod's game rules have been removed, with all their functionality moved to the config

Bugfixes

  • [Bugfix] Fixed a bug that caused a poison pit to not always poison the creatures inside it
  • [Bugfix] Fixed a bug that caused star regeneration potion to not speed up the recovery of star points
  • [Bugfix] Fixed a bug that made the cursed keeper vulnerable to potion effects

Known issues

  • N/A

New features

  • N/A

Improvemnts

  • N/A

API changes

  • N/A

Bugfixes

  • [Bugfix] Fixed a bug that caused the characteristic card to print the rank of the player who has it in his hand
  • [Bugfix] Fixed a bug that caused a poison pit to not always poison the creatures inside it

Known issues

  • N/A

New features

  • N/A

Improvemnts

  • Hope's music disc can now be found in the cursed vaults
  • Increased the volume of the music of Hope
  • Mystery of the Cursed Forest music volume decreased

API changes

  • N/A

Bugfixes

  • [Bugfix]

Known issues

  • N/A

New features

  • Added a new achievement - Unbreakable Diamond
  • A new music disc has been added - Hope
  • Added a rune cutter and three runes (experimentally when enabled in the config)

Improvemnts

  • Damage at levels 2-14 now increases by 1 for each level, and at levels 15-19 increases by 2 for each level, but when you reach level 20, damage only increases by 1
  • Updated the music of Mystery of the Cursed Forest to the Music Disk version Ver.
  • Removed transformation and detransformation animations and dependency on the playerAnimator mod (1.21.4 only)

API changes

  • Added enable_runes line to config to enable future features from 1.2

Bugfixes

  • [Bugfix] Fixed a bug that caused the isolation enchantment to not work
  • [Bugfix] Fixed battery charger functionality (1.21.4 only)
  • [Bugfix] Fixed a bug that caused items on blocks not to render (1.21.4 only)
  • [Bugfix] Fixed bug with characteristic card crafting (1.21.4 only)
  • [Bugfix] Fixed bug related to energium effects giving wrong effect (1.21.4 only)

Known issues

  • N/A

New features

  • Added a new achievement - Unbreakable Diamond
  • A new music disc has been added - Hope
  • Added a rune cutter and three runes (experimentally when enabled in the config)

Improvemnts

  • Damage at levels 2-14 now increases by 1 for each level, and at levels 15-19 increases by 2 for each level, but when you reach level 20, damage only increases by 1
  • Updated the music of Mystery of the Cursed Forest to the Music Disk version Ver.

API changes

  • Added enable_runes line to config to enable future features from 1.2

Bugfixes

  • [Bugfix] Fixed a bug that caused the isolation enchantment to not work

Known issues

  • N/A

New features

  • Added a new effect - Curse
  • The curse effect reduces some of the player's stats, as well as dealing 6 damage and impairing visibility by creating a cursed fog
  • Cursed forest will now give curse effect instead of wither effect
  • Curse does not affect players with activated stones or batteries
  • The curse effect is given regardless of difficulty

Improvemnts

  • N/A

API changes

  • N/A

Bugfixes

  • [Bugfix]

Known issues

  • N/A

New features:

N/A

Improvemnts:

  • Star points will now not be restored when the power lock effect is active
  • The mod's game rules have been removed, with all their functionality moved to the config

API changes:

  • Colorful Powers API has been updated to version 23
  • Removed the lines in the config that control the duration of the stones and their recharge
  • The mod's game rules have been removed, with all their functionality moved to the config
  • Removed variable golden_dust_extended_powers
  • Removed variable allow_custom_element_powers_for_stones

Bugfixes:

  • [Bugfix] Fixed a bug that caused star regeneration potion to not speed up the recovery of star points
  • [Bugfix] Fixed a bug that caused cursed keeper to appear with 350 hp instead of 700 hp

Known issues:

N/A

New features:

N/A

Improvemnts:

  • Mod ported to NeoForge 1.21.4
  • Star points will now not be restored when the power lock effect is active
  • The mod's game rules have been removed, with all their functionality moved to the config

API changes:

  • Colorful Powers API has been updated to version 23
  • Removed the lines in the config that control the duration of the stones and their recharge
  • The mod's game rules have been removed, with all their functionality moved to the config
  • Removed variable golden_dust_extended_powers
  • Removed variable allow_custom_element_powers_for_stones

Bugfixes:

  • [Bugfix] Fixed a bug that caused star regeneration potion to not speed up the recovery of star points
  • [Bugfix] Fixed a bug that caused cursed keeper to appear with 350 hp instead of 700 hp

Known issues:

  • The battery charger is not working yet
  • Rendering items on blocks doesn't work yet
  • Animations for activating and deactivating stones are temporarily disabled

What's new in Keepers of the Stones II version 1.1.0.2?

- Added sound and particles when leveling up
- The player will now be given a strength effect for 90 seconds when leveling up
- Increased the Cursed Keeper's health to 700
- Cursed mobs are now invulnerable to the wither
- The fog in the cursed forest is now appearing smoothly
- Reworked the warp effect, it now makes the player twice as low
- The pehkui mod is no longer needed
- [API] Colorful Powers API has been updated to version 22
- [Bugfix] Fixed a bug that made the cursed keeper vulnerable to potion effects
- [Bugfix] Fixed a bug where killing some mobs did not give points for the level

What's new in Keepers of the Stones II version 1.0.5?

- [Bugfix] Fixed a bug where the spirit couldn't attack and moved very fast on the ground
- [Bugfix] Fixed hitbox of block-shooting elements abilities
- [Bugfix] Fixed a bug where the second rain master ability was wasting star points when it was used when there were no entities nearby
- [Bugfix] Fixed the display of overlays in the mod

What's new in Keepers of the Stones II version 1.1.0.1?

- Added level system
- Added characteristic card
- Added new achievement - Become like an adventurer
- The abilities of the master of earth and metal no longer consume resources
- Shooting blocks of earth and metal now also determines the block in the second hand
- All mobs now have the format of vanilla java models
- The GeckoLib mod is no longer needed
- Some add-ons designed for earlier versions of the mod (1.0.3-1.0.4) may not work on this version
- [API] Colorful Powers API has been updated to version 21
- [Bugfix] Fixed a bug that caused the star points overlay to not hide when F1 is pressed
- [Bugfix] Fixed a bug where the spirit couldn't attack and moved very fast on the ground

What's new in Keepers of the Stones II version 1.0.4?

- [Bugfix] Fixed the bug of missing sound effects when using mist element abilities
- [Bugfix] Fixed some bugs related conversion world from version 1.0.2

Details

Licensed GPL-3.0-only
Published a year ago
Updated 4 days ago