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Changelog
Release 1.20.4-1.8.1
Updated at 2025-05-01 02:42.
Changelog
Release 1.8.1
- Added
Back Sound
option to Audio section - Added accurate Xbox One Edition control icons (thanks to Gold Yoshi for providing these)
- Added
Legacy Baby Villager Head
option to Graphics section - Added
Legacy Resources
builtin resource pack and moved some resources into it (enabled by default as a global resource pack) - Added
Mod Crafting Tabs
option to User Interface section - Added
Legacy Loading & Connecting
option to User Interface section - Added
HUD Load Delay
slider to User Interface section - Added
Unbind Conflicting Keys
to Key Binds section - Added
Unbind Conflicting Buttons
to Controller section - Added polished blackstone button to crafting tab listing
- Added
Control Tooltip Display
slider to User Interface section - Added
Hold To Descend
control tooltip when using a Scaffolding - Added
put_toggleable_tab_sprites
UI Definition Element Type - Added
legacySwimming
gamerule, available without cheats enabled in the Host Options - Added
water_fog_distance
,fog_color
andsky_fog_color
fields to Biome Override - Added
block_light
Common Color - Added
System Cursor
to Mouse Settings section - Added
Cursor At First Inventory Slot
to Mouse Settings and Controller sections - Added
Title Screen Version Text
option to User Interface section - Added
Maps With Coords
option to Graphics section - Added
Menus With Background
option to User Interface section - Added
Legacy Panorama
option to User Interface section - Added
Vanilla Tutorial
option to Game Options section, disabled by default - Added
touchpad_button
,capture
,lsl_button
,lsr_button
,rsl_button
andrsr_button
controller bindings, thanks to Androser - Added
Skip Intro
option to Game Options section - Added
Skip Initial Save Warning
option to Game Options section - Added
Title Screen Fade
option to User Interface section - Added
Legacy Evoker Fangs
option to Graphics section - Added
Legacy Sign Screen
andLegacy Pause Screen
mixin client options - Now, it requires Factory API 2.2.4
- Now, when using a boat the left stick deadzone will be increased
- Now, more controller bindings will be clicked once on most screens, like in LE
- Now, multi-step controller bindings are supported, so the Controller section will only map when all buttons are released
- Now, the shift won't toggle when using a Scaffolding
- Now, the controller connection and disconnection toasts will be reduced
- Now, it's possible to change the used textures in tab lists with UI Definitions
- Now, the World More Options screen will use textures similar to LE with >=1080p resolutions
- Now, the Legacy Swimming is more similar to LE
- Now, the panel used in options screen when in >=1080p will be
legacy:tiles/panel
, like in LE - Now, scrollers will behave more similarly to LE
- Now, not being on ground won't affect the mining speed, like in LE
- Now, the Leaderboards interface will be more optimized, and update frequently the stats
- Now, the
Legacy Combat
will affect any items withminecraft:swords
andminecraft:pickaxe
tags - Now, the Legacy panorama will replace the vanilla panorama everywhere (when enabled)
- Now, textures in the path
legacy:textures/gui/title/minecraft/<control_type_id>.png
will be used for the legacy logo, according to the active control type - Now, the controller bindings were improved and won't be an enum anymore, allowing a wider support
- Now, buttons from specific control types will be supported
- Now, the Controller Mapping Interface will allow using the
back
controller binding if pressed for a longer time - Now, the 1.21.x credits background have more fitting images, thanks to Cjnator38
- Now, a target map decoration will appear if a player is in The End, like in LE
- Now, confirmation screens will appear when loading a save and trying to reset dimensions, like in LE
- Now, the credits background will be different between 1.20.x and 1.21.x
- Now, the change dimension trigger will be called when respawning in a different dimension
- Improved LAN scanning button
- Improved Legacy intro, allowing you to change its duration, fade in and out, and whether it'll have crossfade
- Renamed
Legacy Intro And Loading
toLegacy Intro & Reloading
- Removed some unused sprites
- Removed deprecated Loom Tab Listing syntax
- Fixed not having smithing template craftings due to a missing tag in +1.21.4
- Fixed incompatibility with NeoForge/Forge tooltips event when
Legacy Item Tooltips
is enabled - Fixed incompatibility with Map Atlases mod
- Fixed left alt key using the wrong icon
- Fixed frustum changes that caused unnecessary chunk rendering
- Fixed incompatibility with Fancy Menu in 1.20.1
- Fixed conflict with Mac OS Input Fixes, causing the left controller button to not work in certain contexts
- Fixed
Toggle Sneak
causing the player to sneak if it continues to be pressed while exiting a vehicle in 1.21.5 - Fixed Game Mode sliders in Host Options and Load Save screens using the long Game Mode name
- Fixed crafting tab listing missing some dye recipes
- Fixed crashes in Host Options when players aren't online anymore
- Fixed crash when starting the game with an invalid language code
- Fixed SDL3 natives trying to load in unsupported systems, causing crashes
- Fixed crashes when using PojavLauncher (unfortunately, this won't make you able to use a controller)
- Fixed tooltip box animation from Graphics section not finishing until the screen is reloaded
- Fixed build height message from Scaffolding being sent twice
- Fixed not being able to change
Can Fly
andDisable Exhaustion
from non-operator players - Fixed dedicated server crash when breaking blocks
- Fixed GLFW Controller Handler not being used in the intro when SDL3 Natives aren't present
- Fixed not having musics when using Programmer Art (with Fabric) or Console Aspects resource packs in 1.20.1
- Fixed item tooltip overlapping problems
- Fixed broken build height check in Flat World Interface
- Fixed
Host Privileges
beingAllow Commands
in +1.21.4 versions due to the vanilla translation key change, now it'll have its own translation key - Fixed Mixed Crafting Interface showing the ingredients as warning in versions below 1.21.2
- Fixed crash when sword blocking in versions below 1.21.2
- Fixed inventory slots not changing back when opening a vanilla screen
- Fixed Flying View Rolling not working in versions below 1.21.1
- Fixed
default
Biome Override not being cleared after reloading resource packs - Fixed
Cursor Mode
slider not updating the cursor mode - Fixed Animated Character being rendered above the debug overlay in versions <=1.20.4
- Fixed stopping flying when joining a world
- Fixed Horse Inventory screen with a slot positioned incorrectly in versions <=1.20.4
- Fixed TNT Dispenser Behaviour being different from vanilla, spawning TNTs inside itself
- Fixed triggers having a different dead zone when using GLFW
- Fixed not being able to block with a sword while holding a sword in the offhand
- Fixed credits background being stretched in resolutions other than 16:9
- Fixed stats with unknown registries, as blocks, kicking players
- Fixed How To Play Interface resetting the scrolling when resizing the screen
- Fixed stuck player decorations in the map when changing dimensions
- Fixed gold chat formatting being applied to the map number in Forge <=1.20.4
- Fixed random crash when using fast leaves models with Sodium in versions +1.21.1
- Fixed mixin error in 1.21.3 version
Merge pull request #773 from Wilyicaro/l10n_main
Merge pull request #778 from EarthlyEric/main
New translations en_us.json (Chinese Traditional)
Click here for complete changelog
Dependencies
Files
Legacy4J-1.20.4-1.8.1-forge.jar(18.77 MiB) Primary Download
Featured versions
See allProject members

Kyubion Studios
Organization

nearznn
Administrator

Mellll
Builder

SwiftEvolta
Builder
RedRain0o0
Community Moderator
Wilyicaro
Owner & Main Developer

BuddarScotchy
Playtester

Gold_Yoshi
Playtester

DanielMC101
Playtesting Team Leader
Details
Licensed MIT
Published a year ago
Updated 11 hours ago