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Legacy4J [Fabric] 1.21.1-1.8.1

Changelog

Release 1.21.1-1.8.1

Updated at 2025-05-01 02:42.
Changelog
Release 1.8.1

  • Added Back Sound option to Audio section
  • Added accurate Xbox One Edition control icons (thanks to Gold Yoshi for providing these)
  • Added Legacy Baby Villager Head option to Graphics section
  • Added Legacy Resources builtin resource pack and moved some resources into it (enabled by default as a global resource pack)
  • Added Mod Crafting Tabs option to User Interface section
  • Added Legacy Loading & Connecting option to User Interface section
  • Added HUD Load Delay slider to User Interface section
  • Added Unbind Conflicting Keys to Key Binds section
  • Added Unbind Conflicting Buttons to Controller section
  • Added polished blackstone button to crafting tab listing
  • Added Control Tooltip Display slider to User Interface section
  • Added Hold To Descend control tooltip when using a Scaffolding
  • Added put_toggleable_tab_sprites UI Definition Element Type
  • Added legacySwimming gamerule, available without cheats enabled in the Host Options
  • Added water_fog_distance, fog_color and sky_fog_color fields to Biome Override
  • Added block_light Common Color
  • Added System Cursor to Mouse Settings section
  • Added Cursor At First Inventory Slot to Mouse Settings and Controller sections
  • Added Title Screen Version Text option to User Interface section
  • Added Maps With Coords option to Graphics section
  • Added Menus With Background option to User Interface section
  • Added Legacy Panorama option to User Interface section
  • Added Vanilla Tutorial option to Game Options section, disabled by default
  • Added touchpad_button, capture, lsl_button, lsr_button, rsl_button and rsr_button controller bindings, thanks to Androser
  • Added Skip Intro option to Game Options section
  • Added Skip Initial Save Warning option to Game Options section
  • Added Title Screen Fade option to User Interface section
  • Added Legacy Evoker Fangs option to Graphics section
  • Added Legacy Sign Screen and Legacy Pause Screen mixin client options
  • Now, it requires Factory API 2.2.4
  • Now, when using a boat the left stick deadzone will be increased
  • Now, more controller bindings will be clicked once on most screens, like in LE
  • Now, multi-step controller bindings are supported, so the Controller section will only map when all buttons are released
  • Now, the shift won't toggle when using a Scaffolding
  • Now, the controller connection and disconnection toasts will be reduced
  • Now, it's possible to change the used textures in tab lists with UI Definitions
  • Now, the World More Options screen will use textures similar to LE with >=1080p resolutions
  • Now, the Legacy Swimming is more similar to LE
  • Now, the panel used in options screen when in >=1080p will be legacy:tiles/panel, like in LE
  • Now, scrollers will behave more similarly to LE
  • Now, not being on ground won't affect the mining speed, like in LE
  • Now, the Leaderboards interface will be more optimized, and update frequently the stats
  • Now, the Legacy Combat will affect any items with minecraft:swords and minecraft:pickaxe tags
  • Now, the Legacy panorama will replace the vanilla panorama everywhere (when enabled)
  • Now, textures in the path legacy:textures/gui/title/minecraft/<control_type_id>.png will be used for the legacy logo, according to the active control type
  • Now, the controller bindings were improved and won't be an enum anymore, allowing a wider support
  • Now, buttons from specific control types will be supported
  • Now, the Controller Mapping Interface will allow using the back controller binding if pressed for a longer time
  • Now, the 1.21.x credits background have more fitting images, thanks to Cjnator38
  • Now, a target map decoration will appear if a player is in The End, like in LE
  • Now, confirmation screens will appear when loading a save and trying to reset dimensions, like in LE
  • Now, the credits background will be different between 1.20.x and 1.21.x
  • Now, the change dimension trigger will be called when respawning in a different dimension
  • Improved LAN scanning button
  • Improved Legacy intro, allowing you to change its duration, fade in and out, and whether it'll have crossfade
  • Renamed Legacy Intro And Loading to Legacy Intro & Reloading
  • Removed some unused sprites
  • Removed deprecated Loom Tab Listing syntax
  • Fixed not having smithing template craftings due to a missing tag in +1.21.4
  • Fixed incompatibility with NeoForge/Forge tooltips event when Legacy Item Tooltips is enabled
  • Fixed incompatibility with Map Atlases mod
  • Fixed left alt key using the wrong icon
  • Fixed frustum changes that caused unnecessary chunk rendering
  • Fixed incompatibility with Fancy Menu in 1.20.1
  • Fixed conflict with Mac OS Input Fixes, causing the left controller button to not work in certain contexts
  • Fixed Toggle Sneak causing the player to sneak if it continues to be pressed while exiting a vehicle in 1.21.5
  • Fixed Game Mode sliders in Host Options and Load Save screens using the long Game Mode name
  • Fixed crafting tab listing missing some dye recipes
  • Fixed crashes in Host Options when players aren't online anymore
  • Fixed crash when starting the game with an invalid language code
  • Fixed SDL3 natives trying to load in unsupported systems, causing crashes
  • Fixed crashes when using PojavLauncher (unfortunately, this won't make you able to use a controller)
  • Fixed tooltip box animation from Graphics section not finishing until the screen is reloaded
  • Fixed build height message from Scaffolding being sent twice
  • Fixed not being able to change Can Fly and Disable Exhaustion from non-operator players
  • Fixed dedicated server crash when breaking blocks
  • Fixed GLFW Controller Handler not being used in the intro when SDL3 Natives aren't present
  • Fixed not having musics when using Programmer Art (with Fabric) or Console Aspects resource packs in 1.20.1
  • Fixed item tooltip overlapping problems
  • Fixed broken build height check in Flat World Interface
  • Fixed Host Privileges being Allow Commands in +1.21.4 versions due to the vanilla translation key change, now it'll have its own translation key
  • Fixed Mixed Crafting Interface showing the ingredients as warning in versions below 1.21.2
  • Fixed crash when sword blocking in versions below 1.21.2
  • Fixed inventory slots not changing back when opening a vanilla screen
  • Fixed Flying View Rolling not working in versions below 1.21.1
  • Fixed default Biome Override not being cleared after reloading resource packs
  • Fixed Cursor Mode slider not updating the cursor mode
  • Fixed Animated Character being rendered above the debug overlay in versions <=1.20.4
  • Fixed stopping flying when joining a world
  • Fixed Horse Inventory screen with a slot positioned incorrectly in versions <=1.20.4
  • Fixed TNT Dispenser Behaviour being different from vanilla, spawning TNTs inside itself
  • Fixed triggers having a different dead zone when using GLFW
  • Fixed not being able to block with a sword while holding a sword in the offhand
  • Fixed credits background being stretched in resolutions other than 16:9
  • Fixed stats with unknown registries, as blocks, kicking players
  • Fixed How To Play Interface resetting the scrolling when resizing the screen
  • Fixed stuck player decorations in the map when changing dimensions
  • Fixed gold chat formatting being applied to the map number in Forge <=1.20.4
  • Fixed random crash when using fast leaves models with Sodium in versions +1.21.1
  • Fixed mixin error in 1.21.3 version
    Merge pull request #773 from Wilyicaro/l10n_main
    Merge pull request #778 from EarthlyEric/main
    New translations en_us.json (Chinese Traditional)
    Click here for complete changelog

Files

Legacy4J-1.21.1-1.8.1-fabric.jar(18.75 MiB) Primary Download

Details

Licensed MIT
Published a year ago
Updated 11 hours ago