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Hey and welcome to BloomingNature!


BloomingNature overhauls nearly all Vanilla Minecraft Biomes by replacing features with new shapes Trees, new Tree Variants, Flowers and much more. It also adds a few more Animals. The goal was to make the world feel wilder, overgrown, and more alive. 




Features

  • Overhauls all Biomes except Badlands, Mushroom Islands, and Deserts.
  • The Old Growth Birch Forest has been replaced by an Aspen Forest.
  • The Old Growth Pine Taiga has been replaced by a Larch Forest.
  • 26 new flowers such as Bluebells, Foxgloves, and many more.
  • New stone variants: Laterite and Travertine. You can now craft Mushroom Bricks.
  • New blocks such as Quicksand, Marsh Blocks, and Forest Moss.
  • Lots of new wood sets. If you're familiar with other [Let's Do] Mods, you'll remember these wood colors well. All of them come with unique windows.



BloomingNature only changes Vanilla features by removing and/or replacing them. It doesn't alter how the world generates or the biome placement.






Where do i find...


... Travertine?
Travertine can mostly be found in River and Plains


... Laterit?
Laterit can be found in Jungles



Tested for compatibility and confirmed to work with the following Worldgen Mods:

  • Terralith
  • Meadow
  • Beachparty
  • Natures Spirit
  • Regions Unexplored
  • Reterraforged
  • William Wythers Expanded Ecosphere
  • William Wythers Overhauled Overworld
  • Continents
  • BiomeMakeover
  • Ecologics
  • Naturalist
  • Spawn
  • Good Ending



BloomingNature is not intended to be realistic or adhere to the real world in terms of the presentation of biomes or the occurrence of plants, even though the biomes may be inspired by certain regions.




Requires Architectury



_Dedicated to MissLilitu_

Project members

satisfyu

Member

Details

Licensed Custom
Published a year ago
Updated 4 months ago