LifeSteal Server-side

LifeSteal Server-side

Mod

A fabric server side implementation of the LifeSteal SMP

Server Minigame

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Fixed recipe loading due to an outdated Polymer build

Fixed an issue with data in the embedded datapack not being loaded due to path changes by Mojang

Updated to 1.21

Updated to 1.20.6

This was large rewrite of the mod. It hopefully should fix a lot of the issues with the previous versions including failing to save NBT data for offline players. Also, there is now complete documentation of the mod on the Github Wiki page

Full Changelog: https://github.com/Tater-Certified/LifeSteal/commits/1.4.0

  • Update to 1.20.2
  • Fixes a bug with localhost worlds due to checking for bots
  • Carpet Bots are no longer checked
  • Some code cleanup
  • Updated to 1.20.1
  • Migrated to OfflinePlayerLib
  • Fixed some inconsistencies with the respawn altar
  • Data-driven ores
  • Code cleanups
  • Added heart trading. Just rename a heart to your name and shift click on the ritual block
  • Made the ritual block configurable in the config
  • Rewrote ore spawning and set the min-vein size to 5 to fix a bug

Added a way to revive your friends. Even works for offline folks. Just add 4 candles in each direction with a netherite block in the center. Then rename a heart to your friend's name and shift + right-click on the netherite block!

Inspiration and original codebase from https://github.com/ModernAdventurer/LifeSteal

Basically just made it server side and updated it to 1.19.2. Also added a bit more customizability.


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Licensed Apache-2.0
Published 2 years ago
Updated 6 months ago