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Changelog
This update brings some fixes and tweaks, mainly to the gamerule antiHeartDupe
:
- Fixes hearts being given regardless of the killed player's health
- Disabled the gamerule for players that are revived using hearts (since a heart is consumed, it is fair that they also give a heart when killed)
- If a killer is at max health, instead of receiving no hearts, they now receive a heart item
- Fixed a bug where if using
/withdraw
, the hearts received would be stacked
Dependencies
Files
lifesteal-2.0.1.jar(1.3 MiB) Primary Download
Details
Licensed Apache-2.0
Published 2 years ago
Updated 17 days ago