Lootables

Lootables

Mod

API for creating featureful loot rewards that go beyond item drops, and can be provided randomly or via loot box choice mechanics.

Client and server Game MechanicsLibraryMinigame

118 downloads
8 followers
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Changelog for 0.1.4+1.21.1

Additions

  • Added new Loader to LootableItem.LootableData for compositional loading as needed.

Changes

  • None.

Fixes

  • None.

Changelog for 0.1.3+1.21.1

Additions

  • Added canApplyKey method to LootablesApi. This method will check if the player provided can apply the given key, before attempting to roll loot.

Changes

  • Elevated the CODEC and PACKET_CODEC of LootableItem.LootableData to public for use in codec construction outside of Lootables.

Fixes

  • None.

Changelog for 0.1.2+1.21.1

Additions

  • Added ConfigLootableNumber for interaction with config values in Lootable Tables

Changes

  • None.

Fixes

  • Fix choice tiles not syncing properly to joining players.
  • Fix config not having translations.

Additions

  • None.

Changes

  • Lootable tables now reload (async) on /reload. Previously they only loaded on server start.
  • Sync data now supports player-specific client data

Fixes

  • Fix loot table entries not loading properly.
  • Pool loot entries properly display their fallback description.
  • Fix potential sync issue on quit and rejoin thanks to stale registry references.

Initial release


Project members

fzzyhmstrs

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Details

Licensed TDL M
Published a month ago
Updated a month ago