Middle-earth

Middle-earth

Mod

Join the legendary world of Tolkien's universe from The Lord of The Rings to the Hobbit and more!

Client and server AdventureDecorationEquipmentFood MobsWorld Generation

8,956 downloads
207 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

Middle-earth 1.5.1-1.21.1-alpha

Changelog

  • Added the instant booting (at the price of having the mod file heavier as it comes with all the data)
  • Added 17 sub biomes and reworked many places that had misplaced or missing features
  • Added 13 pots & jars for decoration
  • Added treasure and coins piles (copper, silver and gold) as well as golden chalice
  • Added fir tree in many northern biomes, lavender, wild wheat, yellow trollius and some retextures
  • Added the Arkenstone!
  • Added alternative recipe for cauldron and bucket with tin
  • Added 10 advancements (and tweaked previous ones)
  • Added alternative fishing loot tables when in middle-earth
  • Added missing recipes for growth blocks, bricks, straw, etc.
  • Improved the rivers & lakes generation to be less deep
  • Updated the structures loot tables and few blocks
  • Tweaked the races according to the feedbacks (might get tweaked again later on depending on everyone's feedback and suggestions)
  • Modded flowers are now compatible with bees and have their dyes recipes
  • Flax recipe was buffed from 4 to 1 flax for 1 string
  • Fix two handed swap hand bug and shields & axes with the cooldown on damage.
  • Fix chairs bugs
  • Fix artisan table recipes
  • Fix mountains (the cuts should be fixed, or at least very rare)
  • Nerf goats and wargs damage by 2hp
  • Removed banners from creative tab (however a command was added as alternative for builders and to be data driven) And many more fixes that were reported!

Dependencies

Files

Middle-earth-1.5.1-1.21.1-alpha.jar(59.58 MiB) Primary Download