Middle-earth

Middle-earth

Mod

Join the legendary world of Tolkien's universe from The Lord of The Rings to the Hobbit and more!

Client and server AdventureDecorationEquipmentFood MobsWorld Generation

7,381 downloads
182 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

Middle-earth alpha-1.4.2-1.20.1

Changelog

  • Fixed mod files generation issue when loading the mod for the first time (although it's still advised to allocate at least 3-4gb of RAM for the first launch of the mod)
  • Fixed Trolls persistence (only persistent when tamed)
  • Fixed lanterns rotation in structures
  • Fixed crabs spawning
  • Fixed lebethron lang mistake
  • Fixed mossy cobblestones variants recipes
  • Fixed dolomite loot-table to drop cobbled dolomite
  • Fixed chairs recipes
  • Fixed vanilla furnaces recipe to use the cobbled mod blocks instead of stones
  • Fixed rope loot-table
  • Fixed cracked stone tiles stairs lang name
  • Fixed entities spawning with gold armor
  • Fixed Hills of Evendim and Marshal lang mistakes
  • Fixed rabbits & foxes variants in cold & warm biomes
  • Skeleton horses no longer spawn in Middle-earth
  • Balanced horse armors between factions
  • Replaced tin by lead in Dwarven steel recipe
  • Nerfed horse meat and dishes saturation & hunger values to fit vanilla ones.
  • Added silver maple tree and reworked maple textures
  • Added place stacking to vertical slabs (like normal slabs)
  • Added wheat ingredient and strawberry as berry tag input in the berry pie recipe
  • Added command to enter middle-earth /middle-earth tp [PlayerName] xyz
  • Added snails & frogs to mirkwood swamps, nindalf, ethir anduin and some snails in the Shire.

Files

Middle-earth-alpha-1.4.2-1.20.1.jar(11.62 MiB) Primary Download