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Changelog
- Fixed spawn cap & persistence of NPCs
- Fixed map runtime crash
- Fixed many recipes & loot tables (stone cutter output, smelting cobbled stones, smooth diorite/epmosto, deepslates variants, quartz bud, stone tools, saplings, flowers, charcoal, stone mycelium and river sand)
- Fixed aquatic spawns (fishes, squids, dolphins, crabs)
- Fixed weapons rendering on ground or fixed
- Fixed out of bound ocean generation
- Fixed palm & lebethron sapling odds to spawn rare white variant.
- Fixed wall lantern to rotate/mirror within structure generation
- Fixed wood fences and furnitures
- Updated maple set textures
- Added
logs_that_burn
stone_crafting_materials
andstone_tool_materials
tags to their respective items - Added and fixes lang keys (mainly biomes and blocks)
- Added bones and skull loot from NPCs
- Added flax to many biomes
- Added few advancements
- Barrow Wights now attack every NPCs
- Snow Trolls now only attacks living entities
- Removed armor drops from NPCs
- Removed flowers for waste pond biome
- Pigs no longer transform into zombie pigmen when struck by lightning
Files
Middle-earth-alpha-1.4.1-1.20.1.jar(11.42 MiB) Primary Download
Featured versions
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Jukoz
Owner
Boenndal
Artist
Nargushk
Artist
Sindavar
Artist
SlooshyBoi
Developer
krahab
Lead Developer
Details
Licensed ARR
Published 2 years ago
Updated 6 days ago