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Minecraft Calamity 3.2.5

Changelog

Changelogs:

  • The 2 summon weapons being fixed more or less
  • Complete rework on Shield of Cthulhu
  • Imroved Cryogens AI even more, now is a better fight, more interesting, and not so boring.
  • Added a simple spawning animation for Cryogen
  • Fixed Ice Bombs, instead of the stupid version, it’s now the original and after 5 seconds pass they will explode
  • When you have the “Boss Effect” effect active, mobs won’t spawn, can’t say for sure this works because it was hard to tell if it really worked, it’s basically a peaceful mode effect
  • Added new summon weapons: Stormjaw Staff (Dropped from Stormlions by 20%)
  • Summons are now immune to any sort of damage and cannot be killed. Can be despawned by shift-right-clicking the summon (but incase they do die, they will give you back your minion slot either way)
  • DPS Meter is now improved, will now save your damage so you can see it instead of going to 0 after a second passes. Will also not show DPS count on screen when not equipped
  • Improved the buying system from Clothier
  • Retextured most blocks
  • Improved Astral blocks spreading, now wont lag the game and spread to random blocks
  • Added Astral Ice and the Stellar Culex, it will spawn on top of astral blocks since creating biomes manually when the meteor lands is probably not possible for the moment
  • The Astral Infection biome will start to naturally generate randomely in the world and cannot stop that but let’s say, someone made it happen, but where the meteor lands is only the one that can spread its blocks
  • The Astral Meteor still doesn’t render, it didn’t render at older versions since it was probably too big of a model but I dont think that’s the reason
  • Added the Astral Ingot, it’s kinda ugly tho, but I worked hard for it >:(. Can’t be crafted since the Lunatic Cultist isn’t added and there’s no Ancient Manipulator :P!
  • Some item textures are now going to be made by me, instead of taking the original
  • Made Crystalline shoot its extra daggers in a fixed direction rather than random direction, since that’s how it really is and makes hitting mobs easier

Files

Calamity+Mod+(FORGE,+1.19.4,+v3.2.5).jar(158.68 MiB) Primary Download

Project members

wSalmonX

Owner

Details

Licensed ARR
Published 10 months ago
Updated 6 months ago