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Changelog
Changelogs:
- Fixed Toxic Minnow death attack
- Bloatfish will not spawn in the 1st layer of the Abyss
- Fixed when you’re entering layer 2, you’re so low down that you enter layer 3
- Decreased the y level you need to be to go down to level 3
- Made Layer 3 take your breath and get damaged when in air pockets, fixed the oxygen depletion of layer 2
- Added the custom death sound in the Abyss. You be inflicted with bleeding and will not regenerate in the Abyss below layer 1 anymore unless you are wearing the Abyssal Diving Gear
- Your screen will now darken in the Abyss, tho it’s not really darken other than a overlay…
- Each time you die or respawn, you start with 100 mana
- Fixed Abyssal Amulet keeping your breath high even when in the abyss
- Water Breathing effect will be cancelled in the Abyss (It will be removed, but even if it weren’t removed, as long as you were in layer 2 or lower it would be useless anyways)
- Retextured: Voidstone (now has 4 variations), Abyss Gravel (has 6 variations)
- Voidstone will not generate in the Abyss layers anymore, only in layer 4
- Added the Abyss Torch, can be crafted (spent hours making this damn texture to animate). It can also light up underwater
- Added the Submerged Islands to the layer 1-2 of the Abyss, will add more variety in later versions
- Added the 4th Layer of the Abyss, Bloatfishes will now spawn there. If you go below to Y(-64) in the 4th layer of the Abyss, you will be teleported to Y(-63) so you won’t fall down. Will add voidstone as a replacement for ‘bedrock’ there, but bedrock doesn’t generate in the Abyss so I’ll find another solution
- Fixed Moray Eel not playing its death animation
- Sea Floaty will now move like a Sea Floaty
- Depending on the light level you’re in and the layer of the Abyss, your vision will be blackened
- Wearing accessories that delay breathing can help in the abyss, since it will delay breathing like the Abyssal Diving Gear, NOTE: There’s an attribute for this, so if you’re a cheater, then you can just set it to 50 to delay it by 51 ticks
- The Abyssal Diving Gear’s durability is increased, it will now take damage over time when underwater. The effect is more greater in the Abyss, and depending on the layer
- Some mobs and bosses will now have a NBT called ‘DamageReduction’ which will reduce the damage, this is to avoid the rapid decrease in health using weapons like the Biome Blade: Arid Granduer (Will be properly implemented since I didn’t have time for this even if it’s important)
- Added ‘Breath Loss Reduce’, another attribute. It will reduce the amount of oxygen you lose, most useful in the Abyss (Damn, this took me some time to learn decreasing of % 😭)
MATH IS EVERYWHERE
PRO TIP:
- When exploring the abyss, bring a ton of glowstone/sea lantern/abyss torches. It will help, and some blocks that can be placed, tho I don’t think you’ll last there even with barely any mobs in the Abyss
Dependencies
Files
Minecraft Calamity (FORGE, 1.19.4, v3.3.0).jar(219.89 MiB) Primary Download
Details
Licensed ARR
Published 10 months ago
Updated 6 months ago