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Changelog
- Fixed a bug with health stacking preventing mob farms from working efficiently
- Added more conditions to the remaining mobs based on their variants, for example a Red Parrot will only merge with a Red Parrot
- Added a config option to set and enable an Assimilator item to set an entity's status back to stackable, find more info on the description page (Mobs are no longer separated with a "Lone" prefix)
Dependencies
Files
mobstacker-1.21.x-neoforge-1.0.10.jar(59.86 KiB) Primary Download
Links
Details
Licensed LGPL-3.0-only
Published a month ago
Updated 6 days ago