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Fabric Forge Neoforge No elements found. Consider changing the search query. List is empty.
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v2.16.10
Fixed the WoodType's detection that get the wrong block for childkey
v2.16.9
Corrected the name of WoodType from "blue_archwood" to "archwood"
main problem: The WoodType's children wasn't detected with the correct name
Improved WoodType's detection to include logs that has "log_" instead of "_log"
v2.16.8
fixed the generated texture not being animated - #1022
v2.16.7
fixed an inverted if statement causing some block types children to not be added
v2.16.6
Fixed StoneCutterRecipeTemplate - related to Stone Zone 's recipes where it has a count of 1 for the output in any stonecutting recipe
Updated flowering_pale_verde's Associated WoodType
a few more undocumented fixes and improvement...
v2.16.5
Corrected some LeavesTypes' Associated WoodTypes
Added more LeavesTypes with Associated WoodTypes from Oh The Biomes We've Gone
v2.16.4
Updated LeavesTypes' Associated WoodTypes from multiple Wood mods
Added 2 mods to include LeavesType's Associated WoodTypes
Fixed the WoodType's detection that get the wrong block for childkey
v2.16.9
Corrected the name of WoodType from "blue_archwood" to "archwood"
main problem: The WoodType's children wasn't detected with the correct name
Improved WoodType's detection to include logs that has "log_" instead of "_log"
v2.16.8
fixed the generated texture not being animated - #1022
v2.16.7
fixed an inverted if statement causing some block types children to not be added
v2.16.6
Fixed StoneCutterRecipeTemplate - related to Stone Zone 's recipes where it has a count of 1 for the output in any stonecutting recipe
Updated flowering_pale_verde's Associated WoodType
a few more undocumented fixes and improvement...
v2.16.5
Corrected some LeavesTypes' Associated WoodTypes
Added more LeavesTypes with Associated WoodTypes from Oh The Biomes We've Gone
v2.16.4
Updated LeavesTypes' Associated WoodTypes from multiple Wood mods
Added 2 mods to include LeavesType's Associated WoodTypes
removed usage of apache common compress since production servers apparently dont have it
path and zip PackResources used by the dynamic assets cache now use a custom search tree for indexing
This was done since the vanilla implementation is astronomycally slow with many files, relevant with any zip file in resource packs and data packs too.
added a concurrent stopwatch implementation utility
zip cache use stored mode instead of deflated
delayed zip resource creation for the cache FilePackResources
fixe an issue with resource cache did not regenerate when changing modes or when the process was interrupted while generating
new helper to register attachment types in common
fixed rare issue with resource cache where it failed to delete the cache
removed some annoying unneded logs
fixed an issue with zip cache resources not being cleared properly
fixed an issue with dynamic gen tags
added a cache method that uses zip files
other improvements to the dynamic resources api
added new dynamic resource generation system that supports resource caching and is also a lot cleaner looking API
old one still works but its deprecated and will be removed in a future update
fixed an issue with data driven trades on custom villagers not working
fixed forge config sync not working