Moonlight Lib

Moonlight Lib

Mod

dynamic data pack and registration, villager activities, custom map marker and a lot more

Client and server Library

13.96M downloads
1,044 followers
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v2.16.10

  • Fixed the WoodType's detection that get the wrong block for childkey

v2.16.9

  • Corrected the name of WoodType from "blue_archwood" to "archwood"
    • main problem: The WoodType's children wasn't detected with the correct name
  • Improved WoodType's detection to include logs that has "log_" instead of "_log"

v2.16.8

  • fixed the generated texture not being animated - #1022

v2.16.7

  • fixed an inverted if statement causing some block types children to not be added

v2.16.6

  • Fixed StoneCutterRecipeTemplate - related to Stone Zone's recipes where it has a count of 1 for the output in any stonecutting recipe
  • Updated flowering_pale_verde's Associated WoodType
  • a few more undocumented fixes and improvement...

v2.16.5

  • Corrected some LeavesTypes' Associated WoodTypes
  • Added more LeavesTypes with Associated WoodTypes from Oh The Biomes We've Gone

v2.16.4

  • Updated LeavesTypes' Associated WoodTypes from multiple Wood mods
  • Added 2 mods to include LeavesType's Associated WoodTypes
  • Fixed the WoodType's detection that get the wrong block for childkey

v2.16.9

  • Corrected the name of WoodType from "blue_archwood" to "archwood"
    • main problem: The WoodType's children wasn't detected with the correct name
  • Improved WoodType's detection to include logs that has "log_" instead of "_log"

v2.16.8

  • fixed the generated texture not being animated - #1022

v2.16.7

  • fixed an inverted if statement causing some block types children to not be added

v2.16.6

  • Fixed StoneCutterRecipeTemplate - related to Stone Zone's recipes where it has a count of 1 for the output in any stonecutting recipe
  • Updated flowering_pale_verde's Associated WoodType
  • a few more undocumented fixes and improvement...

v2.16.5

  • Corrected some LeavesTypes' Associated WoodTypes
  • Added more LeavesTypes with Associated WoodTypes from Oh The Biomes We've Gone

v2.16.4

  • Updated LeavesTypes' Associated WoodTypes from multiple Wood mods
  • Added 2 mods to include LeavesType's Associated WoodTypes
  • removed usage of apache common compress since production servers apparently dont have it
  • path and zip PackResources used by the dynamic assets cache now use a custom search tree for indexing
  • This was done since the vanilla implementation is astronomycally slow with many files, relevant with any zip file in resource packs and data packs too.
  • added a concurrent stopwatch implementation utility
  • zip cache use stored mode instead of deflated
  • delayed zip resource creation for the cache FilePackResources
  • fixe an issue with resource cache did not regenerate when changing modes or when the process was interrupted while generating
  • new helper to register attachment types in common
  • fixed rare issue with resource cache where it failed to delete the cache
  • removed some annoying unneded logs
  • fixed an issue with zip cache resources not being cleared properly
  • fixed an issue with dynamic gen tags
  • added a cache method that uses zip files
  • other improvements to the dynamic resources api
  • added new dynamic resource generation system that supports resource caching and is also a lot cleaner looking API
  • old one still works but its deprecated and will be removed in a future update
  • fixed an issue with data driven trades on custom villagers not working
  • fixed forge config sync not working

Project members

MehVahdJukaar

Owner

xelbayria

Member

Details

Published 3 years ago
Updated 2 days ago