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Bug fixes:

  • Fixed equip animations for the Tissue Operator

General:

  • Updated Flywheel to 0.6.11-3
  • Switched to a new model for the Tissue Operator.
  • Overhauled the behaviour of the Deployer
  • Added CTM support for the Flex Tanks.

NEEPBus:

  • Whitespace is automatically stripped from addresses.
  • Added a PID controller block.

Bug fixes:

  • Added text wrapping for errors in the PLC editor.
  • Fixed the Mincer releasing entities.
  • Fixed mineable tags for machine blocks.
  • Replaced references to the Sacrificial Sclpel with Tissue Operator.
  • Fixed the Blood Bullet Provider recipe.

General:

  • Changed encased block behaviour.
  • Added Encased Data Cable.
  • Added rough concrete walls.
  • Added Green Rough Concrete.
  • Added neepmeat:abomination.
  • Optimised many ticking block entities.
  • Added Optifine CTM support for Base Machine Block and Reinforced Glass.

NEEPBus is a system that allows blocks to send integers to each other over a network of data cables.

  • Added a proper use for data cables.
  • Added the Slider.
  • Added the Vertical Gauge.
  • Added a use for the Networking Tool. It can be used to swiftly connect ports together. Sneak-clicking on a valid block opens the address config screen.
  • Added the Redstone Transducer for converting to and from redstone signals.

Meat Reactor:

Erm... well... there are some things, but it doesn't do anything useful yet.

PLC:

  • Added NEG instruction.
  • Added SWP instruction.
  • Added NBWRITE and NBREAD instructions for NEEPBus compatibility.

Bug fixes:

  • Fixed crashes when clicking operations widgets in the PLC.
  • Fixed consistency for item routing.

No changelog was specified.

Bug fixes:

  • Fixed latency-induced duping with the Manual Requester.
  • Fixed a crash when the Bovine Horror shoots beams in its second phase.

General:

  • Started using Semantic Versioning properly.
  • The Charnel Pump emits Enlightenment and causes a little more ecosystem destruction.
  • Added keyboard shortcuts to the PLC.
  • Added all the fluids to the minecraft:water tag. This may cause recipe issues with other mods, but at least the hardcoded swimming physics works now.
  • Added more miscellanious crushing recipes.
  • Added the Stomach functional component. Ignore it for now.

Bug fixes:

  • Fixed PLC robot movement when other mods consume key events.
  • Fixed the Pedestal and Integrator not enlightening anything.

General:

  • Added status blockstates to the Machine Controller.

Bug fixes:

  • Fixed living machines with negative rated power having infinite lifetime.
  • Corrected the outline shape of the Charnel Compactor.
  • Fixed the Rendering Basin.

General:

  • Increased the maximum size of a living machine to 128 blocks.

Item Transport:

  • Added a better item filter GUI that supports tags and ignoring NBT.
  • Added the Advanced Item Router.
  • Added the Filtered Ejector.
  • The Guide now remembers the last viewed article.
  • emi: Split block crushing routes into separate widgets,

Meagun:

  • Fixed left-handed rendering
  • Added ammunition mechanics and a fancy ammo counter.
  • Added the Staff base module.
  • Added some melee modules: the Halberd and the Shock Staff.
  • Added sound events for module installation and removal.
  • Generally refactored and optimised.
  • Added survival mode recipes.
  • Added the Blood Bullet Provider implant.
  • Added the Magazine Organ implant.

Bug fixes:

  • Fixed encased item pipe.
  • Fixed the rotation smoothness of the Display Plate.
  • The ore fat reload listener now only treats files named "fat.json" as the main config file.
  • Fixed Alloy Kiln mechanics.
  • Fixed crash with WTHIT when looking at an Alloy Kiln (@Unilock)
  • Fixed crashes involving Item Pumps.

General:

  • Increased the maximum size of a living machine to 128 blocks.

Item Transport:

  • Added a better item filter GUI that supports tags and ignoring NBT.
  • Added the Advanced Item Router.
  • Added the Filtered Ejector.
  • The Guide now remembers the last viewed article.
  • emi: Split block crushing routes into separate widgets,

Bug fixes:

  • Fixed encased item pipe.
  • Fixed the rotation smoothness of the Display Plate.
  • The ore fat reload listener now only treats files named "fat.json" as the main config file.
  • Fixed Alloy Kiln mechanics.
  • Fixed crash with WTHIT when looking at an Alloy Kiln (@Unilock)
  • Fixed crashes involving Item Pumps.

1.19.2:

  • Fixed Charnel Compactor.
  • Fixed VS2 compat loading client classes.
  • Added the rock drill and small compressor.
  • Switched to inverse square law for enlghtenment exposure.
  • Increased durability of meat steel tools.
  • Reduced trommel diamond yield.
  • Added redstone inversion to Ejector and Item Pump.
  • Added an upgrading recipe for Advanced Motors.
  • Decreased cost of integration charges.
  • Added an opaque item pipe.
  • Made block crushing yields depend on loot table quantities.

Bug fixes:

  • Fixed encased pipes not syncing in multiplayer.
  • Fixed screen property sync executing in netty thread instead of server.
  • Fixed crashes in certain situations involving PLC instructions.
  • Fixed smoothness of integrator and display platform animations.
  • Fixed farming scutters spawning in multiplayer.
  • Fixed a crash a cauldron is placed next to a mixer.
  • Added the rock drill and small compressor.
  • Switched to inverse square law for enlghtenment exposure.
  • Increased durability of meat steel tools.
  • Reduced trommel diamond yield.
  • Added redstone inversion to Ejector and Item Pump.
  • Added an upgrading recipe for Advanced Motors.
  • Decreased cost of integration charges.
  • Added an opaque item pipe.
  • Made block crushing yields depend on loot table quantities.

1.20:

Bug fixes:

  • Fixed encased pipes not syncing in multiplayer.
  • Fixed screen property sync executing in netty thread instead of server.
  • Fixed crashes in certain situations involving PLC instructions.
  • Fixed smoothness of integrator and display platform animations.
  • Fixed farming scutters spawning in multiplayer.
  • Fixed a crash a cauldron is placed next to a mixer.
  • Increased the default ore fat rendering yield from 100% to 133%.
  • Allowed pressing dirty ore fats into ingots without the trommel step.
  • Removed Meat Steel requirement from the Mixer recipe.

Bug fixes:

  • Fixed crashes when using ore crushing recipes in a small grinder.

Project members

MeatWheeze

Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 9 days ago