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NTM-Extended-1.12.2-2.0.2.jar

Changelog

by: kim10do

Updated ko_kr.lang translation

by: abysschroma

Added Thermal expansion tank textures Updated ja_jp.lang translation

by: PastRina

Updated zh_cn.lang translation

by: blue-bird1

Added Anvil crafttweaker support Added Press crafttweaker support

Changed Assember/Blastfurnace crafttweaker to allow oredict

by: WebmasterAnonymail

Fixed range bug in chicago pile

by: cerph

Fixed control panel typo

by: Th3_Slize

Added Conveyor Boxer Added Conveyor Unboxer Added Conveyor Sorter Added Conveyor Grabber Added Conveyor Lift Added Conveyor Chute Added more Conveyor belts

Updated ru_ru.lang translation

by: Alcater

Added 1.7 Gerald crater Added Tektites Added optimal tool to blocks Added option to keep chemplant oil processing recipes Added a way to save MKU infested items Added rare earth ore chunk item Added mku infection info to items and lung diagnostic Added concrete repair recipes Added "tombstone:ghostly_shape" to default mob rad blacklist Added functions to pick up items from conveyor Added infernal coal to blast furnace fuels Added balefire bomb kit Added RBMK Fuel Uncrafting JEI Tab Added Press and Anvil CT documentation Added experience to default uu-mixer blacklist

Changed Desh and Saturnite battery tiers Changed the Desh battery to not require bismuth and making cyclotron pre RBMK Changed default mk5 time from 30ms to 40ms Changed radial fallout to use the timed system Changed Torex cloud density and reducing frametime Changed rocket exhaust to look similar to 1.7 Changed railguns to shoot small nuclear warheads Changed MKU to ignore people in hazmat Changed DFC to no longer work on desh crates Changed DFC tungsten crate to display SPK Changed DFC beams to indicate spk power Changed Vein mining to make no distinction between lit and unlit redstone ore Changed stamp and blades to have more durability Changed mku syringe to also work on self Changed DNT mobs to be twice as rare Changed Oil drill guis yellow warning to drill ended symbol Changed Oil drills to go deeper Changed DFC cores to go boom only after 3s to fix boom on chunk load Changed DFC emitter beam dmg to be dependent on spk Changed radiate values to not be almost infinite at very low distance Changed HE-RF conversion to double Changed egun to require schrab batteries Changed cyclotron schrab recipe to give 6 nuggets Changed nuke shockwave shake to be capped to 125m size one Changed huge missiles to be 20% smaller Changed DFC to explode after overheating 60s even with jamming so people use stabilizers Changed blastwaves to deal more dmg Changed JEI recipes to be sorted Changed Taintcrab potion effect from radiation to taint Changed Cybercrab shot dmg from 3 to 2 Changed Tesla zap to heal small crabs a bit Changed Tesla beam color from white to white/blue Changed Sellaline corium spawn pos

Removed too cheap polonium rtg recipe Removed depreciated fatman ammo items Reduced TPS lag for Geothermal generators Removed Direct Antimatter extraction bypass

Fixed PR from Th3_Slize Fixed Big nuke particle sizes Fixed de_de.lang misstranslations Fixed Torex ring particle size Fixed barbed wire direction for Desert Atom Fixed HE-RF Converters draining network doe to weight Fixed Siren crafting not accepting oredict Fixed Meteor dungeon skulls and concrete color Fixed bug where special ores would not spawn Fixed optimal tool level for EnumToolType.MINER Fixed gravel duping using concrete recipes Fixed copper cluster oredict Fixed railgun energy tooltip position Fixed control panel typo (found by cerph) Fixed bug where chunk rads would spawn trinitite Fixed MKU Meteor dungeon books Fixed wrong exhaust color issue Fixed EMP crash Fixed Server tool switch crash Fixed waste snow drops Fixed waste ice properties Fixed gas combustion stackoverflow Fixed meteor config Fixed bug where blocks dropped at tiny nukes Fixed mercury nugget glass duping and stack insert Fixed jetpack fuel while on armor Fixed cmb and schrab radiation shielding Fixed RealSim RBMK Beam pos Fixed Meteorite Dungeon Obelisk spawning on trees Fixed energy duping glitch Fixed insert desc Fixed mercury nugget mb amount Fixed fallout silex recipe balance Fixed Sellaline flow Fixed lang maxvalue overflow in dfc reciever gui Fixed grenade render sizes Fixed laser breaking itself after reload Fixed plasma heater not saving its power Fixed conveyor grabber upgrades

Optimized MK5 Nuke - Less RAM, constant TPS, faster processing.

Files

NTM-Extended-1.12.2-2.0.2.jar(60.67 MiB) Primary Download

Project members

Alcatergit

Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 10 months ago