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Platform

Mod

Cross-platform library mod based on Architectury to access both Forge and Fabric APIs

Client or server LibraryUtility

46.9k downloads
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  • version bump to 1.2.9
  • updated special model and hand held model events
  • added RegistryHolder, a wrapper for supplier registry
  • Updated Network registry
  • Fixed AccessWideners not being applied
  • Updated Networking registry
  • Fixes crash on server

Crash when trying to use access wideners

  • Updated to 1.21.1

Fixed crash caused from Furnace Fuel registry

Refactored some code, using the new system:

  • ParticleFactories is now included in GameRendering
  • Migrated IntegrationHandler to BlockIntegration
  • Migrated EntityFactory to MobIntegration
  • Migrated TradeRegistry to TradeIntegration
  • Migrated BiomeSpawnPlacement to BiomePlacement

Changes:

  • Added support to Hanging Sign registry
  • Added Goal registry on MobIntegration
  • Reworked Biome placements

Hotfix:

  • biome context result would be null, causing it to crash on world generation.

Hotfix

  • Mixin extras causes crash

Hotfix

  • crash caused by mixinextras

CHANGES

  • Version bump to 1.2.5
  • Deprecated RendererRegistry in order to prioritize GameRendering
  • Added ResourceReloadManager
  • Revamped RegistryBuilder to support traditional Registries Registry
  • Revamped CoreRegistry to support ResourceKeys

Project members

ItsBlackgear

Member

Details

Licensed LGPL-3.0-only
Published 9 months ago
Updated 18 days ago