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Changelog
- Allowed the Displacement Mallet to displace adjacent blocks if it hits a Framed Motion Salt Block that is receiving Redstone Signal
- Fixed a potential crash when viewing invalidly defined powers in JEI
- Added Crucible error handling to avoid crashing the game if something breaks
- (KubeJS) Improved error handling for incorrect scripts
- (KubeJS) Added an option to create Powers that aren't visible in the Crucible
- (KubeJS) The KubeJS Integration Version is now
2.1
- Reverted compatibility fix for old versions of EMI
- Added Alex's Caves compatibility proactively in case it updates soon
Dependencies
Files
reactive-1.21.1-9k.0.jar(1.05 MiB) Primary Download