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Beta 1.3.3

Changelog

Changes

  • Fixed the Hijacked Enchanting Table causing the Evolution Phase to reset on the client, where it shouldn't be accessed anyway

  • Fixed the Trustworthy Note setting attributes on the client side

  • Fixed a conflict with SRPMixins causing beckons to not award points for infection

  • Fixed setting Ante Ticks to 0 failing catastrophically, should also fix a similar bug for Wells

  • Chestplates are now placed in a hidden slot instead of directly given to the player when you unhide.

    • The slot is accessible in the Malleability Menu, if you wish to remove the chestplate by hand after the fact.
    • The chestplate is automatically reequipped whenever you hide again.
  • Niduses are now only turned into Evolution Points if the player is sneaking

    • Also added all of the messaging for the Beckon Harbringer to the Dispatcher Nidus, given the similar functionality.
  • The Beckon Harbringer now does a chunk count check like the Dispatcher Nidus, rather than simply checking in a 100 block radius.

  • Refactored this mod's interfacing with SRP data (adding evolution points, querying the phase, etc) to include context.

  • Added (sort of) support for SRPMixins' Player/Chunk Phases

    • This is why I made the preceding change
    • There will probably be a few more strange bugs with this mod, but for now it should be "compatible"
    • For instance, Wells and the like are a wildcard in that department.
  • Also changed like 2 mixins to not be redirects anymore, good riddance

  • SRPMixins's dimensional parasite scaling now applies to Parasite Players

  • SRP's knockback resistance scaling now applies to Parasite Players

  • Fixed a few duplicate UUIDs for the attributes

  • Stat scaling configuration can now be modified in game

  • The Leer ability now registers near misses as hits, you get 1.5 blocks of leeway

  • Changed the internal logic of the Leer ability to hopefully reduce the no willing parasites misfires

  • The Masticator and Consecrator no longer spend Fetid Canisters when the player is in creative mode

  • Added a config entry to modify the range which Factories can spawn parasites on their targets.

    • Defaults to 6.
    • Setting it to 0 disables the feature.

Config Changes

  • Logging Settings - Log Client Data Access - Whether to log whenever this mod gets srp data on the client when it shouldn't Should be good for checking for phase reset bugs

  • Stat Scaling - Knockback Resistance Scale - The amount to scale the player's knockback resistance by.

  • Mod Compatibility - SRPMixins Scaling - Applies SRPMixins's dimension-based stat scaling to Parasite Players.

  • Factory Behavior - Target Teleport Range - The range, in blocks, in which a factory can spawn its bound parasite right on top of its target.

  • Bloom Settings - Leer Raycast Width - The amount of blocks of leeway you get with the ray trace

Files

srpcotesia-1.12.2-1.3.3.jar(2.41 MiB) Primary Download

Project members

roguetictac

Developer and "Artist"

Details

Licensed ARR
Published a year ago
Updated 19 days ago