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  • Added compatibility with the Structure Gel API, ensuring that mods like Dungeons Enhanced are now fully affected by all settings
  • Fixed a bug in Forge (and possibly NeoForge) where structures were not generating as expected
  • Improved GUI of structure settings
  • Removed biome blacklist in favor of direct biome editing (allowing to add or remove any biome) along with the optional biome check feature
  • Fixed incompatibility with Repurposed Structures
  • Fixed incompatibility with GregTech CEu: Modern and some other mods
  • Improved performance up to 50% in some cases by correctly handling registry access
  • Prepared infrastructure for caching to possibly enhance performance further
  • Fixed incompatibility with Placebo/Apothic Enchanting mods
  • Improved performance by creating the config screens lazily on demand
  • Fixed lock on biome blacklist type
  • Improved compatibility with other mods

Project members

faboslav

Member

Details

Published a month ago
Updated 11 days ago