90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter versions...
Filter channels...
  • Fixed critical compatibility issue which prevented structure generation in the non vanilla biomes (for example Blue Skies)
  • Structure "biome" field in json is now de/composed based on "whitelisted_biomes" and "blacklisted_biomes" fields instead to possibly avoid the list of 280 biome entries in modded environments
  • Added compatibility with the Structure Gel API, ensuring that mods like Dungeons Enhanced are now fully affected by all settings
  • Fixed a bug in Forge (and possibly NeoForge) where structures were not generating as expected
  • Improved GUI of structure settings
  • Removed biome blacklist in favor of direct biome editing (allowing to add or remove any biome) along with the optional biome check feature
  • Fixed incompatibility with Repurposed Structures
  • Fixed incompatibility with GregTech CEu: Modern and some other mods
  • Improved performance up to 50% in some cases by correctly handling registry access
  • Prepared infrastructure for caching to possibly enhance performance further
  • Fixed incompatibility with Placebo/Apothic Enchanting mods
  • Improved performance by creating the config screens lazily on demand

Project members

faboslav

Member

Details

Published 3 months ago
Updated 12 days ago