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Might have fixed a bug where the translations of origins or layers are gone in Forge 1.19-1.19.3. W.r.t this issue from Github issue page

Finally a new expanded fox version yay

EVERY skill is changed and I can't remember everything I've changed, so here are some notable changes you might be interested

  1. Reworked basic code structure for performance according to the standard of basic fox v4.0.1. And synced up with Basic Fox V4.0.1
  2. Backwards ported to 1.19-1.19.3
  3. Added some useful buttons and introduction of Karma system into the fox setting book
  4. Added detailed infos for EVERY skill on the origin gui
  5. I heckin forgot to add the Fast-Paced power on all 4 of them oml, added back in this version
  6. Every evolution now has a DEDICATED Fluffy Power :3
  7. You can now proceed another karma path if you've unlocked one karma evolution already, by doing something... (Requested by Kiro)
  8. Fixed Trigger Foxtype only work once in fox evolution (Raised by Wlnfr)
  9. Fixed Kitsune's Healing aura (Raised by Wlnfr)
  10. Fire fox now has a fake impact explosion as a prank :3 (Requested by Wlnfr)
  11. Renamed some skills and descriptions
  12. Changed some keybinds yadeyade

I tried to port it to 1.21 and 1.21.1. Failed miserably.
I managed to get rid of all the errors but...
It's a mess, i cant describe it
Everything is on fire

Updated to V3.0.0 for 1.19-1.19.3

All the zap damages by lightning fox is delayed to 10 ticks, just like extra strike because I cant bypass damage cooldown here :3

Nothing particular differs from the changes in main 1.20.1 version

Small Version Syncing with the V3.8.9 of basic fox


General QOL Changes:

  1. The .jar file can be directly dragged into mods folder of Forge loader
  2. Updated Active Skills / Passive Skills w.r.t basic fox's new features

yup

V2.0 big version lots of changes :3
Main focus is reworking fire fox


General Changes:
Updated [Agility++] / [Pounce++] / [Foxiality++] / [Hunt++] / [Timidity++] powers w.r.t the basic fox's feature

Hidden Skill [ThKarma]
Content Changed:

  1. Added an interface power into the origin menu to show tips and keybinds
  2. A karma failsafe that prevents the case where you havn't unlocked either karmic evolution but you are not allowed to
  3. Doubled the Karma requirement for Ninetails and Kitsune (100% -> 200%)

Fire Fox

QOL Changes:
Reworked some names and descriptions of skills

General Changes:
Halved Temperature Capacity (21000 -> 10000)

Active Skill [Firearms]
Aesthetic Change:
Skill name is changed to [Inferno Cannon]
Content Changed:

  1. If you are hit, your warming up meter will be reset, effectively interrupting you for 1 sec
  2. Big Laser damage to surrounding while travelling is nerfed (50 -> 15)
  3. Big Laser will consume 3x more temperature than before (-1000 -> -3000)
  4. You cannot move or jump when warming up / firing now

Active Skill [Rocket Fox]
Aesthetic Change:

  1. Skill name is changed to [Flame Wings]
  2. Reworked the flying particles to be less and not visible in 1st person
  3. Added a pair of poorly-drawn Flame Wings if you fly without elytra on.
  4. Added Keybinds and Infos onto the Origin Screen

Content Changed:

  1. Fly into wall damage reduction decreased (-80% -> -30%)
  2. The thrust acceleration is reduced, however, you can now thrust continuously at a small amount by holding [Space] while flying
  3. Increased Temperature drain for all actions listed above, even more in rain
  4. Explosion upon impact will only trigger if you have both
  1. Have activated the [Firearms] or [Inferno Cannon]
  2. Holding [Space]
  1. You lose the flame wings as long as you touch water

Passive Skill [Aspect of the Fire]
Content Changed:

  1. Fire Acceleration reduced to 1/4
  2. Explosion Resistance reduced (-80% -> -70%)

Passive Skill [Internal Heat]
Content Changed:

  1. Changed the temperature gain / lose rate
  2. Removed almost half of the buffs and debuffs that trigger at different temperature level
  3. Fixed snowfall detection
  4. You will start shaking when at lowest temperature level, and see a freezing effect (no damage tho) if you have less than 1% temperature left

Hidden Skill [Ambient Particles]
Aesthetic Change:

  1. Flame particles are now not visible to you in 1st person
  2. Gives off soul flame particles if you've reached max level of temperature (>=90%)

Ninetails

Active Skill [Power Array]
Aesthetic Change:
Added 3 poorly-drawn icons to symbolize the activated skill

Active Skill [Soul Power]
Content Changed:

  1. For the soul beam:
  1. Damage reduced (8 -> 4)
  2. Will only trigger Wither effect for 10s on hit
  3. Added [Curse] onto the target
  1. The [Curse] Effect:

For the next 10s, if hit by a Ninetails player:

  1. Damaged received is increased by 25%
  2. Apply weakness 1 and slowness 1 for 3s
  3. The Ninetails player gain 10 soul points

Active Skill [Wraith Form]
Content Changed:
Added a function to constantly reset your fall distance

Passive Skill [Timidity++]
Content Changed:
Fixed the whole thing. Ninetails could not fear before, now they can >:3


Kitsune

Active Skill [Power Array]
Aesthetic Change:
Made use the 2 poorly-drawn icons from Ninetails to symbolize the activated skill

Active Skill [Yūrei Form]
Content Changed:
It will now use [Souls] as power source

Active Skill [Life Manipulation]
Content Changed:

  1. It will now use and regenerate [Souls] as power source
  2. Healing aura will damage all undead mobs withing range by 3, every 10 ticks
  3. [Right Click] any seed in your inventory when holding any seed will combine them together and make a sweet berries
  4. [Right Click] a sweet berries with Glow ink or Glowstone Dust will turn it into a glow berries

Tried to nerf fire fox hard, dk if it's balanced enough as an end-game origin
hav fun :3

First Version that I feel confident to upload


Project members

ThDilos

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Licensed ARR
Published 9 months ago
Updated 22 days ago