Changelog
V2.0 big version lots of changes :3
Main focus is reworking fire fox
General Changes:
Updated [Agility++] / [Pounce++] / [Foxiality++] / [Hunt++] / [Timidity++] powers w.r.t the basic fox's feature
Hidden Skill [ThKarma]
Content Changed:
- Added an interface power into the origin menu to show tips and keybinds
- A karma failsafe that prevents the case where you havn't unlocked either karmic evolution but you are not allowed to
- Doubled the Karma requirement for Ninetails and Kitsune (100% -> 200%)
Fire Fox
QOL Changes:
Reworked some names and descriptions of skills
General Changes:
Halved Temperature Capacity (21000 -> 10000)
Active Skill [Firearms]
Aesthetic Change:
Skill name is changed to [Inferno Cannon]
Content Changed:
- If you are hit, your warming up meter will be reset, effectively interrupting you for 1 sec
- Big Laser damage to surrounding while travelling is nerfed (50 -> 15)
- Big Laser will consume 3x more temperature than before (-1000 -> -3000)
- You cannot move or jump when warming up / firing now
Active Skill [Rocket Fox]
Aesthetic Change:
- Skill name is changed to [Flame Wings]
- Reworked the flying particles to be less and not visible in 1st person
- Added a pair of poorly-drawn Flame Wings if you fly without elytra on.
- Added Keybinds and Infos onto the Origin Screen
Content Changed:
- Fly into wall damage reduction decreased (-80% -> -30%)
- The thrust acceleration is reduced, however, you can now thrust continuously at a small amount by holding [Space] while flying
- Increased Temperature drain for all actions listed above, even more in rain
- Explosion upon impact will only trigger if you have both
- Have activated the [Firearms] or [Inferno Cannon]
- Holding [Space]
- You lose the flame wings as long as you touch water
Passive Skill [Aspect of the Fire]
Content Changed:
- Fire Acceleration reduced to 1/4
- Explosion Resistance reduced (-80% -> -70%)
Passive Skill [Internal Heat]
Content Changed:
- Changed the temperature gain / lose rate
- Removed almost half of the buffs and debuffs that trigger at different temperature level
- Fixed snowfall detection
- You will start shaking when at lowest temperature level, and see a freezing effect (no damage tho) if you have less than 1% temperature left
Hidden Skill [Ambient Particles]
Aesthetic Change:
- Flame particles are now not visible to you in 1st person
- Gives off soul flame particles if you've reached max level of temperature (>=90%)
Ninetails
Active Skill [Power Array]
Aesthetic Change:
Added 3 poorly-drawn icons to symbolize the activated skill
Active Skill [Soul Power]
Content Changed:
- For the soul beam:
- Damage reduced (8 -> 4)
- Will only trigger Wither effect for 10s on hit
- Added [Curse] onto the target
- The [Curse] Effect:
For the next 10s, if hit by a Ninetails player:
- Damaged received is increased by 25%
- Apply weakness 1 and slowness 1 for 3s
- The Ninetails player gain 10 soul points
Active Skill [Wraith Form]
Content Changed:
Added a function to constantly reset your fall distance
Passive Skill [Timidity++]
Content Changed:
Fixed the whole thing. Ninetails could not fear before, now they can >:3
Kitsune
Active Skill [Power Array]
Aesthetic Change:
Made use the 2 poorly-drawn icons from Ninetails to symbolize the activated skill
Active Skill [Yūrei Form]
Content Changed:
It will now use [Souls] as power source
Active Skill [Life Manipulation]
Content Changed:
- It will now use and regenerate [Souls] as power source
- Healing aura will damage all undead mobs withing range by 3, every 10 ticks
- [Right Click] any seed in your inventory when holding any seed will combine them together and make a sweet berries
- [Right Click] a sweet berries with Glow ink or Glowstone Dust will turn it into a glow berries
Tried to nerf fire fox hard, dk if it's balanced enough as an end-game origin
hav fun :3