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The Ceilands 1.20.1-0.8

Changelog

  • Added a new structure: Giant Webs.
    • Spider Monarchs will be able to spawn there.
    • Cave Spiders can spawn there naturally without spawners.
  • Added a new biome: Arid Roof. This biome is desert-like and is thus hot.
    • Fossils can appear.
    • Extremely abundant in Roofshale.
    • Husks can spawn there. Camels and desert frogs can also spawn.
    • Snowman will melt there!
  • Added a new mob: Spider Monarch.
    • Spawns on Giant Webs.
    • Has 200 health and has a boss health bar. Weak to Bane of Arthropods enchantment.
    • Drops a venomous fang that can be used to craft Venomous Spears.
  • Added Ceilinum, a new metal type.
    • Comes in raw, nugget, ingot, and block form.
    • Can be crafted into doors, trapdoors, and bars as well as cut and chiselled blocks. Cut Ceilinum comes in stairs and slabs.
    • Ceilinum Blocks can be used as base for beacons.
    • Ceilinum Ingots can be used as armour trim material and as beacon payment material.
    • Ceilinum Ingots can also be used to duplicate Castle Lord Regalia Fragments. It costs 6 ingots and 2 wool per duplication process.
  • Added a new item: Spider Silk
    • The block can be found naturally at Giant Webs, but may also be crafted from Spider Silk in 2x2 pattern. Cobwebs may be crafted into Spider Silk.
    • Can be crafted into carpets. The blocks can also be used for crafting white beds in place of wool. Spider Silk Blocks and carpets can be broken faster with shears.
    • As long as cobwebs are renewable through other methods, Silk Blocks are renewable.
  • Added a new item: Venomous Spear
    • Can be crafted with 2 Sticks and 1 Spider Monarch's Fang
    • Deals 6 damage. On hitting an enemy, inflicts Poison for 8 seconds.
    • Currently, can only be enchanted with Unbreaking, Mending, and Curse of Vanishing.
  • Added 2 new advancements:
    • What a Tangled Web We Weave: Enter the Giant Web.
    • Arachno Slayer: Defeat the Spider Monarch.
  • Added sound events for Castle Lord and Spider Monarch and as such, they now have subtitles.
    • They currently use the same sounds as Pillager and Spider respectively.
  • Castle Lord Armour can now be trimmed with armour trims.
  • Added Ceilinum Nuggets and Ceilinum Ingots to certain chest loot tables in Hanging Castles and Ocean Cubes.
  • Ceilands Pillager Outpost cages may now have Allays and Iron Golems.
  • Biome tweaks:
    • Topsy Forest and Luzawood Forest biome should now generate mushrooms.
    • Ceilands biomes now have tags.
    • Ocean Orbs biome allows tropical fish to spawn at any height, and bonemeal produces coral.
    • Several biomes now fall under biome category tags. Inverted Peaks is mountainous, Ocean Orbs biome is ocean, Topsy Forest and Luzawood Forest are forests, Arid Roof is desert.
    • Added mineshaft_blocking tags to Ceilands biomes.
  • Shifted up Large Ceiltrunk leaves by 1 block to make fewer leaves decay and removed one stray log at the bottom of Large Ceiltrunk trees.
  • For real, Colossal Ceilshroom should now properly generate moss blocks at the base.
  • Various tweaks to noise settings.
  • Castle Lord armour crafting recipe is now under Equipment category.
  • Fixed Ceilingneous Pressure Plates having collision.
  • Added rudimentary translation for Яussiди. So far, everything is translated except for advancements. This is only a rough translation.

Files

Ceilands-QuiFabrge-1.20.1-0.8.jar(1.48 MiB) Primary Download

Project members

Kitteh6660

Owner

Details

Licensed MIT
Published 2 years ago
Updated 3 days ago