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LUMINOUS V1.5.2 - Forge 1.20.1

Changelog

LUMINOUS V1.5.2 Changelog

TECHNICAL CHANGES:

-Temporarily disabled the Auburn Forest biome due to a biome loading issue when the mod is used with terrablender, terralith, or citadel. Auburn trees will now spawn rarely in the base forest biome.

-Reduced the spawn weight of Auburn Zombies and Skeletons from 80 > 20 and moved their spawn location to forests

This is a temporary change. Those of you using V1.5 or V1.5.1 can update to this version with no issue, as the biome is not removed from the files. It will not spawn however, so it is temporarily inaccessible. This version works better in modpacks, while version V1.5.1 works better without terrablender, terralith, or citadel.


KNOWN/UNFIXED BUGS:

-Custom zombie and skeleton loot tables don't work with the looting enchantment

-Colored fire doesn't light TNT

-The AI of the toxic gator does not work as intended when in water

-Custom fish cannot be caught with a fishing rod

-Custom fish cannot be used to tame cats

-Baobab Saplings do not grow on their own

Files

Luminous V1.5.2 - Forge 1.20.1.jar(22.12 MiB) Primary Download

Project members

RipleysMods

Member

Details

Licensed ARR
Published a year ago
Updated a month ago