Changed
- Use explicit ItemStack type for TypedActionResult generic
- Bump version
Fixed
- Fix #44: Crash when using items defined in
campfire_igniters
tag to ignite campfires - Fix broken recipes
Removed
- Unused imports
Changed
- Port to Minecraft 1.21.1
Fixed
- Resourcepack format and display name
Changed
- Port to Minecraft 1.19.2
Changed
- Port to Minecraft 1.20.1
Added
- Configuration setting to enable/disable fire aspect being able to ignite unlit variants
- Configuration setting to enable/disable lit variants extinguishing when stored in containers
- Ability to extinguish lit variants in storage containers
Fixed
- Items enchanted with fire aspect not igniting unlit campfires, torches, and lanterns
Changed
- Updated TODO list
- Updated README
Added
- Model data generation for blocks, blockstates, and items
Changed
- Updated Fabric Loom
Fixed
- #41 Broken models and missing textures
Removed
- Most manually written models for blocks, blockstates, and items (excludes the Unlit Jack O'Lantern for now)
Changed
- Port to Minecraft 1.21.4.
Added
- Added new caretaker functionality. Extinguishables will no longer extinguish within a configurable z by z by z box around any entities defined in the new
caretakers
EntityType tag. By default this includes: illusioners, pillagers, villagers, vindicators, wandering traders, and witches. Villages and pillager posts should no longer go dark to simulate entities taking care of their properties. - Unlit campfire texture resourcepack that integrates visually with LambDynamicLights (resourcepack is enabled by default).
- Added new performance mods locally for use when testing builds to ensure compatibility. Includes Sodium, Lithium, Noisium, c2me, ScalableLux, and FerriteCore. They may not always be available when building new releases.
Changed
- Reduced time need to complete automated gametests.
- Updated dependencies.
Fixed
- Fix incorrect stack size be applied to lanterns and other lit variants when extinguishing in player inventory.
NOTE: Torches worked fine in 0.15.4, but for some reason lanterns didn't extinguish properly. Hopefully, this is actually fixed, now.
Fixed
- Actually fix incorrect stack size assignment during extinguishing in inventory
Fixed
- Fix incorrect stack size assignment during extinguishing in inventory
Fixed
- Lit items cloning to hotbar when extinguishing in player's inventory
Changed
- Port to 1.21.3
Removed
- Ability to craft lit items with flint and steel (until I find a fix to prevent duplicate spawning of flint and steels)
Changed
- Port to 1.21.1
Changed
- Port to 1.20.6
Changed
- Port to 1.20.5
Fixed
- Crash when randomly ticking campfires
Changed
- Backport to Minecraft 1.20.1