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Valoria 1.20.1 (0.6.1b)

Changelog

  • Now Valoria requires Lodestone

  • Various playability changes

  • Added Custom Voxel shapes to some blocks

  • Added some Recipes

  • Added Firefly like particles, spawned in Shadeforest

  • Added Particles for Bandages

  • Added Shade Blossom

  • Added Shade Blossom Bandage

  • Added Pots Generation

  • Reworked Stone Crusher (A bit)

  • Reworked Accessories

  • Reworked BlazeReap

  • Reworked Bandages

  • Decreased amount of bones dropped from Goblins

  • ID change of "pick" -> "prospectors_pick"

  • Changed spawnables in Valoria dimension

  • Fixed Katana's, Scythe's

  • Fixed Scythe Attributes

  • Fixed infinite use of Katana

  • Fixed Gloves rendering

  • Fixed Void armor craft recipe

  • Resprited Gazers, totems, winglets

  • Resprited Bandages

  • Resprited Effects

  • Changed incompatibility of "Bleeding" enchantment from "Sweeping Edge" to "Sharpness"

  • Optimized Gloves code

  • Updated mods.toml

Files

Valoria-1.20.1-build-0.6.1b.jar(3.35 MiB) Primary Download
Valoria-1.20.1-build-0.6.1b-sources.jar(2.75 MiB) Download

Project members

IriDark

Owner

Kerdo

Member

Sunday6

Member

Details

Licensed CC-BY-NC-4.0
Published a year ago
Updated a month ago