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WhyMap 1.7.7

by wefhy on Jun 17, 2024
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  • Updated to Minecraft 1.20.5 and 1.20.6
  • Fixed dimension switching
  • Improve tile saving reliability
  • Fixed incorrect biomes after dimension switch
  • Fixed very rare crash that could happen on ARM devices when saving tiles

WhyMap 1.7.6

by wefhy on Jun 17, 2024
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  • Fixed dimension switching
  • Improve tile saving reliability
  • Fixed incorrect biomes after dimension switch
  • Fixed very rare crash that could happen on ARM devices when saving tiles

WhyMap 1.7.5

by wefhy on May 31, 2024
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  • Minimap won't cause crashes or memory leaks
  • Minimap is no longer experimental
  • Fixed short grass rendering

WhyMap 1.7.4

by wefhy on Mar 6, 2024
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  • Updated to 1.20.3 and 1.20.4
  • Minor shading performance improvement

WhyMap 1.7.3

by wefhy on Nov 4, 2023
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  • Updated to 1.20.2
  • You can now select color of a waypoint (from web)
  • You can now edit waypoints (from web)
  • Improved rendering of pressure plates and some other blocks

WhyMap 1.7.2

by wefhy on Aug 23, 2023
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  • Use ShadowJAR to bundle dependencies
  • Reduced JAR file from 15MB to 8MB (proguard could apparently even reduce it to 3MB but seems unnecessary for now)

WhyMap 1.7.0

by wefhy on Aug 22, 2023
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  • Update 1.20 block textures
  • Improve many blocks rendering, notably bubble columns and sweet berries
  • Update library versions
  • Add 3D map preview
  • Fixed 'analyze area'
  • Show light level in block info
  • First attempts at adding diagnostics screen, elytra flight assistance, player path history (neither is enabled yet)

WhyMap 1.6.6

by wefhy on Jul 22, 2023
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  • Update to 1.20.1

WhyMap 1.6.4

by wefhy on Apr 27, 2023
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  • Add 16x scale rendering (block texture level)

WhyMap 1.6.3

by wefhy on Apr 26, 2023
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  • Drag on the map with right mouse button to select area
  • Export area to png or jpeg (will open in new tab)

WhyMap 1.6.2

by wefhy on Apr 24, 2023
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  • Configurable hud color
  • Improved minimap rendering (still experimental, don't use)

WhyMap 1.6.1

by wefhy on Apr 23, 2023
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  • Disable minimap by default
  • Add a warning saying minimap will cause crashes
  • Improve hud position on the screen

WhyMap 1.6.0

by wefhy on Apr 23, 2023
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  • Fixed minimap crashes-
  • Fixed minimap memory leaks
  • You can configure map though the UI now (click M or find it though ModMenu)
  • Simple HUD (not configurable yet)
  • Added clothconfig optional dependency (required to configure through UI)
  • Added modmenu optional dependency

WhyMap 1.5.0

by wefhy on Apr 15, 2023
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  • Many technical changes so that mod is ready to quickly adapt to future minecraft updates
  • Greatly reduced background CPU usage
  • Support for Terralith, Nullscape, Incendium and many other mods that add non-vanilla biomes to the game
  • Improved rendering of infested, stripped and waxed blocks
  • Add config
  • Allow only Localhost connections by default (map won't be possible to access from your wifi unless you change this from settings)
  • Minimap position and internal http server is now configurable, check out minecraft/WhyMap/config.toml file and change whatever you need (more settings to come, they will be changeable from the UI in the future)
  • Improve stability

WhyMap 1.4.0

by wefhy on Apr 12, 2023
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  • Both 1.19.3 and 1.19.4 supported
  • Minimap should display correctly on high-dpi displays
  • Improved performance, minimap should affect fps/tps only a little bit
  • Should be compatible with more mods and datapacks.
  • If a mod or datapack you use adds non-vanilla blocks to the game, additional mappings will be created in minecraft/WhyMap/mappings-custom directory. If you use non-vanilla blocks and you want to share tiles with your friends, you'll need to share this custom mappings file as well.

WhyMap 1.3.1

by wefhy on Apr 8, 2023
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  • Minimap considered kinda stable (please give feedback)
  • Minimap is now square, won't be as glitchy
  • Minimap should have much improved performance

WhyMap 1.3.0

by wefhy on Apr 8, 2023
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  • Experimental minimap rendering (press Y to enable or change rotation, you can change this in Options -> Controls -> Key Binds on the bottom)
  • Improve barrier rendering
  • Improve responsiveness on slower machines

WhyMap 1.2.1

by wefhy on Feb 3, 2023
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  • add waypoint deleting
  • improve rendering of anvil, iron bars, brewing stand
  • run on next available port if default port is taken (if you have many instances, first will run on 7542, next on 7543 etc)
  • fix 'Invalid file path' error
  • improve performance
  • implement force wipe cache
  • show deaths

WhyMap 1.1.1

by wefhy on Jan 29, 2023
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Project members

wefhy

Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 5 months ago