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WhyMap 1.7.8

by wefhy on Jan 2, 2025
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  • Updated to Minecraft 1.21
  • Fixed crash when trying to run the game without ClothConfig
  • Updated to Kotlin 2.0+ and Ktor 3.0+
  • Fixed reading some old files
  • Support name migrations (eg. grass -> short_grass)
  • Store byteorder for better file interchangeability
  • Save last tile update in metadata, don't update it when just upgrading the tile version (this will be used later for better tile merging)

WhyMap 1.7.7

by wefhy on Jun 17, 2024
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  • Updated to Minecraft 1.20.5 and 1.20.6
  • Fixed dimension switching
  • Improve tile saving reliability
  • Fixed incorrect biomes after dimension switch
  • Fixed very rare crash that could happen on ARM devices when saving tiles

WhyMap 1.7.6

by wefhy on Jun 17, 2024
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  • Fixed dimension switching
  • Improve tile saving reliability
  • Fixed incorrect biomes after dimension switch
  • Fixed very rare crash that could happen on ARM devices when saving tiles

WhyMap 1.7.5

by wefhy on May 31, 2024
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  • Minimap won't cause crashes or memory leaks
  • Minimap is no longer experimental
  • Fixed short grass rendering

WhyMap 1.7.4

by wefhy on Mar 6, 2024
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  • Updated to 1.20.3 and 1.20.4
  • Minor shading performance improvement

WhyMap 1.7.3

by wefhy on Nov 4, 2023
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  • Updated to 1.20.2
  • You can now select color of a waypoint (from web)
  • You can now edit waypoints (from web)
  • Improved rendering of pressure plates and some other blocks

WhyMap 1.7.2

by wefhy on Aug 23, 2023
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  • Use ShadowJAR to bundle dependencies
  • Reduced JAR file from 15MB to 8MB (proguard could apparently even reduce it to 3MB but seems unnecessary for now)

WhyMap 1.7.0

by wefhy on Aug 22, 2023
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  • Update 1.20 block textures
  • Improve many blocks rendering, notably bubble columns and sweet berries
  • Update library versions
  • Add 3D map preview
  • Fixed 'analyze area'
  • Show light level in block info
  • First attempts at adding diagnostics screen, elytra flight assistance, player path history (neither is enabled yet)

WhyMap 1.6.6

by wefhy on Jul 22, 2023
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  • Update to 1.20.1

WhyMap 1.6.4

by wefhy on Apr 27, 2023
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  • Add 16x scale rendering (block texture level)

WhyMap 1.6.3

by wefhy on Apr 26, 2023
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  • Drag on the map with right mouse button to select area
  • Export area to png or jpeg (will open in new tab)

WhyMap 1.6.2

by wefhy on Apr 24, 2023
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  • Configurable hud color
  • Improved minimap rendering (still experimental, don't use)

WhyMap 1.6.1

by wefhy on Apr 23, 2023
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  • Disable minimap by default
  • Add a warning saying minimap will cause crashes
  • Improve hud position on the screen

WhyMap 1.6.0

by wefhy on Apr 23, 2023
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  • Fixed minimap crashes-
  • Fixed minimap memory leaks
  • You can configure map though the UI now (click M or find it though ModMenu)
  • Simple HUD (not configurable yet)
  • Added clothconfig optional dependency (required to configure through UI)
  • Added modmenu optional dependency

WhyMap 1.5.0

by wefhy on Apr 15, 2023
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  • Many technical changes so that mod is ready to quickly adapt to future minecraft updates
  • Greatly reduced background CPU usage
  • Support for Terralith, Nullscape, Incendium and many other mods that add non-vanilla biomes to the game
  • Improved rendering of infested, stripped and waxed blocks
  • Add config
  • Allow only Localhost connections by default (map won't be possible to access from your wifi unless you change this from settings)
  • Minimap position and internal http server is now configurable, check out minecraft/WhyMap/config.toml file and change whatever you need (more settings to come, they will be changeable from the UI in the future)
  • Improve stability

WhyMap 1.4.0

by wefhy on Apr 12, 2023
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  • Both 1.19.3 and 1.19.4 supported
  • Minimap should display correctly on high-dpi displays
  • Improved performance, minimap should affect fps/tps only a little bit
  • Should be compatible with more mods and datapacks.
  • If a mod or datapack you use adds non-vanilla blocks to the game, additional mappings will be created in minecraft/WhyMap/mappings-custom directory. If you use non-vanilla blocks and you want to share tiles with your friends, you'll need to share this custom mappings file as well.

WhyMap 1.3.1

by wefhy on Apr 8, 2023
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  • Minimap considered kinda stable (please give feedback)
  • Minimap is now square, won't be as glitchy
  • Minimap should have much improved performance

WhyMap 1.3.0

by wefhy on Apr 8, 2023
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  • Experimental minimap rendering (press Y to enable or change rotation, you can change this in Options -> Controls -> Key Binds on the bottom)
  • Improve barrier rendering
  • Improve responsiveness on slower machines

WhyMap 1.2.1

by wefhy on Feb 3, 2023
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  • add waypoint deleting
  • improve rendering of anvil, iron bars, brewing stand
  • run on next available port if default port is taken (if you have many instances, first will run on 7542, next on 7543 etc)
  • fix 'Invalid file path' error
  • improve performance
  • implement force wipe cache
  • show deaths

Project members

wefhy

Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated a month ago