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Witcher Medallions - 2.0.1

Changelog

From 2.0.1:

  • Fixed an issue with the language file

From 2.0.0:

  • Added a new detection mode; passive strong detection, you can use it for detect any block too!

By default it will detect magic blocks like the End Portal Frame or Mob Spawners, so you can use it to find the End Portal in the Stronghold or a Spawner behind a wall!

The default distance it's 20 blocks horizontally and 8 blocks vertically

If you put a mob on the strong detection list, it will play the strong animation when that mob it's nearby, by default the list includes strong magical mobs like the Warden, the Wither, the Elder Guardian and the Ender Dragon.

  • Added new configuration options for the strong detection

  • Added new sounds for the strong detection

  • Deleted the unnecessary "head medallions" to craft the medallions, you now only need to make the off medallion and activate it with the magic nucleos

  • Modified recipes to adapt the crafting to the Smithing Table vanilla reworking

  • Modified the pixel art of the Magic Nucleus, to look like the Netherite Upgrade Smithing Template

Files

witcher-medallions-2.0.1.jar(469.94 KiB) Primary Download

Project members

Tenebris_Mors

Owner

Details

Licensed MIT
Published a year ago
Updated 9 months ago