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Read full changelog here

View Changelog Here

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Bug Fixes

  • Hotfixes bug introduced where headless arrows' base damage was incorrectly set.

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[3.4]
Bug Fixes

  • Fixed compatibility problem with mods which modify arrow draw calculations (i.e Most Arrows Infinity Fix / All Arrows Infinity Fix). Arrows would still be pickup-able after shot if modified to become infinite, this has now been fixed.
  • Fixed workaround which allowed arrows disabled by servers to still be use-able if shot via a dispenser.

Configurations

  • Shortened names of configuration categories to reflect their contents. This makes the config for Xtra Arrows 3 more visually pleasing when using config menu mods like Configured.
  • Included config instructions previously included in category titles in the first comment of a category.

[3.4.1]
Configurations
- Shortened names of configuration categories to reflect their contents. This makes the config for Xtra Arrows 3 more visually pleasing when using config menu mods like Configured. - Included config instructions previously included in category titles in the first comment of a category.

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Bug Fixes

  • Fixed compatibility problem with mods which modify arrow draw calculations (i.e Most Arrows Infinity Fix / All Arrows Infinity Fix). Arrows would still be pickup-able after shot if modified to become infinite, this has now been fixed.
  • Fixed workaround which allowed arrows disabled by servers to still be use-able if shot via a dispenser.

Configurations

  • Shortened names of configuration categories to reflect their contents. This makes the config for Xtra Arrows 3 more visually pleasing when using config menu mods like Configured.
  • Included config instructions previously included in category titles in the first comment of a category.

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Bug Fixes

  • Fixed crash caused by NeoForge API change (CF#22)

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Bug Fixes

  • Resolves CF#21 - Incorrect Pickup Items From Arrows

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Platforms

  • Forge 1.21 Port

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Platforms

  • NeoForge 1.21 Port

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Platforms

  • Fabric 1.21 Port

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Platforms

  • NeoForge 1.20.6 Port

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Platforms

  • Forge 1.20.6 Port

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Bug Fixes

  • Fixed issue where magnetic arrows shot from a dispenser would immediately be capable of being picked up upon hitting the ground, negating the point
  • Fixed Magnetic Arrow misnomer (Magnetic Flint Arrow -> Magnetic Arrow)

Alterations

  • Rather than the Magnetic Arrow being able to be picked up in creative mode when shot, it can no longer be picked up until the arrow's effect has completed. This is to allow for more fun with the arrow without needing to switch to survival.

Technical

  • Metadata added for issues URL.
  • Mod metadata has defined 1.20.5 as a compatible version. This is not labeled accordingly because Forge - - Config API Port forces users to use 1.20.6, making this mod technically incompatible due to its dependency.

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Textures

  • All textures overhauled textures courtesy of the project's new artist: tamlighter

Misc

  • Creative Tab Icon changed to lightning arrow

Project members

Jackbusters

Owner

tamlighter

Artist

Details

Licensed ARR
Published a year ago
Updated 9 days ago