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For an introduction to Minecraft BINGO, read "What is Minecraft BINGO?" on the wiki!
This is a multiplayer BINGO/Lockout mod + lobby, which works on the client or on a dedicated server.
- When installed on a server, players do not need any mods or resource packs to join.
- When installed on the client, it provides additional functionality for server games, and can run local games in singleplayer or LAN.
Up to 8 teams can compete to collect items on the BINGO card. Score items in horizontal, vertical, or diagonal lines to win the game. ⌨ Press "Y" to see the Bingo Card in an inventory view! 🖱️ Vanilla clients can right-click when holding the map to do the same. |
Gamemodes:
- Standard: Collecting an item scores the tile. Normal BINGO behavior.
- Lockout: Once an item is collected by any team, that tile is locked and no other teams can collect it.
- Inventory: Items must remain in a team member's inventory to hold a tile. Losing an item un-marks its tile on the card (meaning you need to stay alive with your items in order to win).
- Ranked: The game does not end when a team wins. Instead, it keeps going until the time limit and lists the winners when it ends.
- Hidden Items: Items are not shown on the bingo card until a player discovers them.
Extra Options:
- Unlock Recipes: Gives players all crafting recipes at the start of the game.
- Keep Inventory: Sets the
keepInventory
gamerule. (players keep their items on respawn) - Elytra: Gives all players an elytra and infinite rockets throughout the game.
- Allow PvP: Toggles whether players can attack each other.
- Spawn Kit: Give teams or players a configurable set of starting gear.
📖 Configuration
When using this mod in single-player, make sure to install Mod Menu and YetAnotherConfigLib to use the built-in config screen!
No initial setup is needed to use the mod; it should run out of the box. The config files live in
./config/yet-another-minecraft-bingo
.
The items used to generate bingo card items at different tiers can be customized in the *.tierlist.json
files. Once
placed in the ./config/yet-another-minecraft-bingo/
directory, they can be enabled in-game using the "Tier List" menu.
There's a nifty configuration tool I've set up that'll let you change these tier lists in a drag-and-drop interface rather than editing the files in text.
You can find more info about configuring this mod on the wiki!
⌨️ Commands
This is a brief summary of the most important commands. See the Command Cheatsheet for a complete list of bingo commands and descriptions!
Global commands:
/coords
prints the current player coordinates in the team chat/coords list
displays a list of the team's previous "/coords" messages/all
or/g
sends a message to the global chat (sending a regular chat message defaults to team chat when in-game)/join <team>
(when in the lobby) allows a player to join the specified team
BINGO commands (operator-only):
/bingo reroll
rerolls for a new Bingo Card with different items/bingo seed
shows or sets the random seed used to generate the current Bingo Card/bingo end
immediately ends the current game and displays the winner (or a draw)/join <team> <player>
assigns a player to a different team - will respawn them if in-game
Credits
The very pretty Bingo Card HUD and "Bingo!" button textures were made by @marceles!
Parts of this mod are inspired from Extremelyd1/minecraft-bingo, the awesome Spigot/Paper version of this gamemode.
The logo design was inspired by Aikoyori/ProgrammingVTuberLogos
Vanilla entity/challenge goal textures are from minecraft-heads.com
Translations
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Spanish translations were contributed by ANDY!