90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

[1.21.1] Yet Another BINGO 2.1.0

Changelog

New Features:

  • Added a brand new Challenge tier list with more complex goals - such as "Never obtain Kelp" or "Get Killed By Warden"

  • Added "Best Time" (and "Max Win Streak") tracking! This shows the best time you've completed a card for the given mode / tier list / item distribution settings.

  • Reorganized various items on the built-in tier lists; S-tier is no longer overpopulated with Silk Touch items.

  • Added a /bingo card <tile> set <objective> command for changing card items manually

  • Various small improvements to card info & rendering.

  • Added a keybind to toggle the overall Bingo HUD rendering

  • Chunks are now pregenerated around each spawnpoint before starting the game - configurable with "preloadViewDistance" in config.json.

Bugs Squashed:

  • Fixed servers ignoring the motd= value in server.properties

  • Fixed a minor optimization issue related to item components in 1.20.6+

  • Fixed the "game over" screen not rendering flashing items and (very rarely) missing some cards altogether.

  • Increased the height/area that the game searches for team locations in a custom lobby

Files

bingo-2.1.0+mc1.21.1.jar(27.97 MiB) Primary Download

Project members

fennifith

Owner

Details

Licensed LGPL-3.0-only
Published a year ago
Updated 13 days ago