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You're in Grave Danger 2.0.7
Changes
Fixes
Graves will no longer overwrite other graves when dying in exact same places
outside the world
You're in Grave Danger 2.4.11
Fixes
Graves will no longer overwrite other graves when dying in exact same places
outside the world
You're in Grave Danger 2.0.10
Fixes
Graves will no longer overwrite other graves when dying in exact same places
outside the world
You're in Grave Danger 2.0.6
Changes
Added new config to look downward for ground to place a grave on, when dying in
the air
Changed default max grave count per player to 100 in the config (previously 50)
Improved rendering efficiency in yigd GUIs with a scroll-bar
Fixes
If dying for the first time in a world with an empty inventory, players will
no longer be disconnected.
Grave data should no longer be generated for one player in two profiles
You're in Grave Danger 2.4.10
Changes
Added new config to look downward for ground to place a grave on, when dying in
the air
Increased default max graves per player in config to 100 (previously 50)
Fixes
If dying for the first time in a world with an empty inventory, players will
no longer be disconnected.
Grave data should no longer be generated for one player in two profiles
You're in Grave Danger 2.0.9
Changes
Added new config to look downward for ground to place a grave on, when dying in
the air
Fixes
If dying for the first time in a world with an empty inventory, players will
no longer be disconnected.
You're in Grave Danger 2.0.5
Fixes
Game no longer has a chance to crash when loading in with traveler's backpack and accessories
You're in Grave Danger 2.4.9
Fixes
Game no longer has a chance to crash when loading in with traveler's backpack and accessories
You're in Grave Danger 2.0.8
Fixes
Game no longer has a chance of crashing when loading in with traveler's backpack and trinkets
You're in Grave Danger 2.0.4
Fixes
Graves can now generate below y=0 (if blocks can exist there) when generateGraveInVoid
config is set to false
When selecting graves in the GUI, it will no longer tell you that you have your xp point
total number of levels
Empty graves will now generate if they are configured to
Graves will no longer delete modded inventory contents from graves when restarting the
instance.
You're in Grave Danger 2.4.8
Fixes
Graves can now generate below y=0 (if blocks can exist there) when generateGraveInVoid
config is set to false
You're in Grave Danger 2.0.7
Fixes
Graves can now generate below y=0 (if blocks can exist there) when generateGraveInVoid
config is set to false
When selecting graves in the GUI, it will no longer tell you that you have your xp point
total number of levels
Empty graves will now generate if they are configured to
You're in Grave Danger 2.0.3
Fixes
The mod can now launch when using a dedicated server
You're in Grave Danger 2.0.2
Fixes
Added a translation for enabling the soulbound enchantment in the configs
Improved accessories compat implementation (thanks @Dragon-Seeker!)
You're in Grave Danger 2.4.7
Fixes
Added translation for enabling soulbound enchantment in the configs
Improved accessories compat implementation (thanks @Dragon-Seeker!)
You're in Grave Danger 2.0.6
Fixes
Improved accessories compat implementation (thanks @Dragon-Seeker!)
You're in Grave Danger 2.0.1
Fixes
Fixed issue related to graves clearing your inventory when trying to claim it, with a
specific difference of curios/accessories slots between the grave and your own inventory
Changes
Added syncing from client claim priority configs to server
You're in Grave Danger 2.4.6
Fixes
Fixed issue with graves clearing inventories if the player had more trinkets equipped
in the grave than when claiming a grave
You're in Grave Danger 2.0.5
Fixes
Fixed issue with graves clearing inventories if the player had more trinkets equipped
in the grave than when claiming a grave
You're in Grave Danger 2.0.0 for NeoForge
Changes