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Survive and Conquest 1.20.1 Edition - 0.2.5

Changelog

0.2.5 A minor correction. At one point during the betas, I turned Create's world gen off. It added extra blocks in a way that I didn't love. Stupidly I didn't realize that would also turn off zinc... so it's back. Sorry to all the worlds with chunks before this change.

In the future, I'm not going to do anything to risk removing zinc, but I will be looking for other alternatives to mitigate the issue of the different generation.

Looking ahead aside from updating any mods between now and a full release, I will also be working on a custom music pack to work with Reactive Music, hopefully adding back some of those more intense tracks from the Medieval Music mod, seeing as they are in the creative commons.

Changelog:

  • Added Create world gen
  • Updated various mods

Dependencies

[1.20.x-fabric]-Epic-Knights-Addon-1.7.jarAdded via overrides
Knight‘sArmor_32x32.ver.3.1[1.20.x].zipAdded via overrides
victorymod-3.0.9-1.20.1.jarAdded via overrides
[1.20.x-fabric]-Epic-Knights-Slavic-Armory-1.5.jarAdded via overrides
morevillagers-fabric-1.20.1-5.0.0.jarAdded via overrides
MCAR_VanillaMedieval_Universal_1.20.x_byDE4THR4SH_v3.zipAdded via overrides
ParallaxSounds Tweaked.zipAdded via overrides

Files

Survive and Conquest 1.20.1 Edition - 0.2.5.mrpack(79.47 MiB) Primary Download

Project members

IntrovertedRobot

Owner

Details

Licensed ARR
Published a year ago
Updated 5 months ago