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v1.8.3.327 Hotfix & Advancing Update

Added: Advancing now teleports new spectators to the correct part of the arena.

Fixed: Fixed an issue causing errors when using newer versions of ValorlessUtils.
Its only a SFX bug, and the rest of the plugin should work as intended, it just couldn't play sounds.

v1.8.1.295 Hotfix & Placeholder

Added: Placeholder %havenarena_alive_ARENA%.

# %havenarena_alive_ARENA%
# Placeholders:
# %alive% - Alive Players
# %players% - Players Count
alive: '&f%alive% / %players% players alive'

Changed: HavenArena's internal ready-list is now updated when a player leaves the arena lobby. If the player was on the list, remove them, if not, check if all are ready as usual.

Fixed: The Minions ability should now work when boss-specific entity types are specified.

Fixed: Fixed a bug causing arenas to not start, if a ready player left the lobby. Only if using the HavenArena's custom ready block.

v1.8.0.286 Placeholders & Boss Ability Title

Added: PlaceholderAPI placeholders:

  • %havenarena_status_ARENA% (Returns a text as defined in placeholders.yml)
  • %havenarena_players_ARENA% (Returns a text as defined in placeholders.yml)
  • %havenarena_progress_ARENA% (Returns a text as defined in placeholders.yml)
  • %havenarena_wave_ARENA% (Returns the number of the current wave)
  • %havenarena_finalwave_ARENA% (Returns the number of the final wave)
  • %havenarena_active_arenas% (Returns the number of active arenas)

Replace ARENA with the arena's name, as defined in MobArena's config.

Added: onBossAbility Title.
config.yml

# Settings for the onBossAbility title.
# Requires the setting "boss-abilities" to be enabled.
onBossAbility:
 # Should we disable the title for specific bosses?
 # Such as those with a low ability interval.
 disabled-for:
  boss1: false
  boss2: true

lang.yml

# Title shown on boss abilities. 
## Placeholders ##
# %ability% - Name of the ability.
on-boss-ability: ''
on-boss-ability-sub: '&c%ability%'
on-boss-ability-sound: 'BLOCK_NOTE_BLOCK_BELL'

v1.7.0.248 MobArena 0.109 and Updates

Recommended: Update MobArena to v0.109, as a fix was made to one of the main events HavenArena uses. https://www.spigotmc.org/resources/mobarena.34110/update?update=565214

Recommended: Update ValorlessUtils to 1.9.0. It's less spammy, and invalid config files are no longer vanishing. https://www.spigotmc.org/resources/valorlessutils-1-17-1-21-1.109586/update?update=563981

Added: Arena Advancing.

advancing.yml
############################################################
# +------------------------------------------------------+ #
# |                   Arena Advancing                    | #
# +------------------------------------------------------+ #
############################################################
#
# Here we'll define specific waves for specific arenas, 
# where the players will be teleported to another section of the arena.
#
# Careful not to have MobArena's config setting "spawnpoint-max-distance" set too high,
# Otherwise mob can spawn away from the advancing point, possibly soft-locking the arena.
#

arenas:
 # Arena name, as defined in MobArena's config.
 CoolArenaName:
  # Entry names can be whatever you want.
  EntryOne:
   wave: 35
   spawnpoints:
    players:
     # Where we want players to teleport to.
     target:
      # The center of blocks are .5
      x: 100.5
      y: 65
      z: 326.5
     # If offset is 0, all players spawn directly on the target.
     # If offset is 2, all players spawn within 2 blocks around the target.
     # Offset only affects x/y.
     offset: 2
    spectators:
     # Where we want spectators to teleport to.
     target:
      # The center of blocks are .5
      x: 100.5
      y: 75
      z: 326.5
     # If offset is 0, all players spawn directly on the target.
     # If offset is 2, all players spawn within 2 blocks around the target.
     # Offset only affects x/y.
     offset: 2
  # Entry example with comments stripped.
  EntryTwoStripped:
   wave: 35
   spawnpoints:
    players:
     target:
      x: 100.5
      y: 65.5
      z: 326.5
     offset: 2
    spectators:
     target:
      x: 100.5
      y: 75.5
      z: 326.5
     offset: 2

Added: Custom Ready/Unready events!

Added: You can now see how many players aren't ready, and which player is the last to not ready up!

Configs

config.yml

# Show how many players arent ready?
ready-missing: true

lang.yml

# Actionbar message when readying up.
# # Placeholders ##
# %missing% - Amount of players not ready.
ready-missing: '&c%missing% players aren''t ready.'

# Actionbar message when readying up, and only 1 player is missing.
# # Placeholders ##
# %missing% - Player's name.
ready-missing-last: '&c%missing% isn''t ready.'

Added: 2 new boss abilitites: MinionsExplode & MinionsSacrifice

abilities:
 custom:
  minions-sacrifice:
   heal: 4 # How much the boss is healed per minion. 2 = 1 heart
  minions-explode:
   damage: 10.0 # How much damage should the explosion deal? (Does not drop-off with distance)
   power: 2.0 # The power of explosion, where 4 is equivalent to TNT.
   radius: 2.0 # Range of the explosion

In both cases, the minions die.

Added: You can now specify the min and max iframes for bosses.

Added: You can now define different names, types, and health for the Minions ability, depending on the boss.

abilities:
 custom:
  minions:
   # Minions don't despawn when the boss dies.
   amount: 4 # How many minions should we spawn?
   radius: 1.0 # How far from the boss should we spawn the minions?
   # Placeholder: Boss' name - %boss%
   name: '%boss%''s Minion'
   custom:
    boss1: 'Spawn of %boss%'
    type: ZOMBIE # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
    health: 20 # 2 = 1 heart

Replace "boss1" with the wave key in the MobArena config.

Added: Titles for Swarm and Special waves!

Added: You can now assign class-specific colors for %class% in lang.yml

# Class specific colors for the %class% placeholder.
# CaPs SeNsItIvE :D
class-colors:
 Knight: '&e'
 Tank: '&b'
 Archer: '&a'
 Chemist: '&d'
 Oddjob: '&c'

Added: Class preview now supports class chests.

Changed: The onBoss title now has it's own title-timings.

Hotfix: BarrageTarget no longer cause errors when the target is null.

Hotfix: Fixed a bug causing HavenArena's internal arena instances to not be removed, if the config "titles.onPlayerDeath" was set to false. Minor bug, as in most cases this would only have a tiny tiny impact.

Hotfix: Fixed some minor bugs where spectators were counted as a part of the arena.

Removed: Teleport-on-end.

v.1.6.0.163 Boss Abilities & Updates

Added: Boss Abilities:

  • Arrow Rain
  • Barrage All
  • Barrage Nearby
  • Barrage Random
  • Barrage Target
  • Potion Rain
  • Potion Rain (Lingering)
config
arrow-rain:
 size: 7 # How far around the boss should arrows spawn?
 altitude: 7 # How high above the boss should arrows spawn?
 speed: 0.3 # How fast should arrows fall?
barrage-nearby:
 count: 7 # How many arrows are fired?
 speed: 1.0 # How fast should arrows travel?
 delay: 2 # How much delay between each arrow? (In ticks, 20 ticks = 1 second)
 radius: 3 # How close players must be to be affected by the ability. 
potion-rain:
 size: 5 # How far around the boss should potions spawn?
 altitude: 7 # How high above the boss should potions spawn?
 speed: 0.3 # How fast should potions fall?
 effect: POISON # Potion Effect or RANDOM - https://helpch.at/docs/1.20.3/org/bukkit/potion/PotionEffectType.html
 duration: 60 # How long should the potion effect last? (In ticks, 20 ticks = 1 second)
 level: 1 # What level of the effect should be used?

Added: Option to clear enchants from mobs.

# Clear weapon enchants on mobs?
clear-enchants: false

Added: You can now give the onNewWave event a delay.
Not all servers are the same, so some might start their wave right away, and some might have a delay. You can give onNewWave a delay, to better match your arenas wave delay.

Added: You can now change on the lang settings of class previews.

class-preview:
 ## Placeholders ##
 # %class% - Their class.
 gui-title: 'Previewing: %class%'
 class-unknown: 'Unknown class.'
 no-permission: 'No permission.'

Changed: HavenArena now automatically reloads MobArena, to load custom abilities.

Fixed: The ability "Minions" now correctly loads the decimal of the setting value.
Was being loaded as a whole number.

v.1.5.0.140 Class Preview & Hotfix.

Added: You can now preview classes with "/ha preview <class>". Do note that you have to set up permissions required to preview.

Fixed: The permission "havenarena.reload" is now correctly required to reload the plugin.

v.1.4.1.103 Hotfixes

Added: Option to teleport players to the arenas exit, should there be a bug preventing it.

Fixed: Supressed an error where the wave type returned null, when trying to glow mobs in the arena.

v.1.4.0.100 Ability, IFrames, and hotfixes.

Added: Custom boss abilitites, with the option to customize their settings! Abilities:

  • Minions
  minions:
   # Minions don't despawn when the boss dies.
   amount: 4 # How many minions should we spawn?
   radius: 1.0 # How far from the boss should we spawn the minions?
   # Placeholder: Boss' name - %boss%
   name: '%boss%''s Minion'

Added: Title for : onUpgrade, onSupply, onEnd, onComplete.

Added: You can now specify boss' i-frames.

# How many ticks until the boss can be hit again?
# The lower the number, the better for more players.
# 20 is Minecraft default.
# Cannot go below 1.
## Placeholders ##
# %players% - Players in the arena.
boss-iframes: 
 enabled: true
 formula: '20 - (%players% * 3)'

Added: Wave title will no longer be shown, if the current wave is higher than the last wave.

Changed: Title timings have been split up into their separate event.

Changed: Mob glow no longer trigger on boss waves. Wasn't an issue, but would be with the Minions ability.

Fixed: Fixed an issue where healing didn't trigger, if you had the newWave title disabled.

Fixed: Fixed a bug where HavenArena was unable to fetch the MobArena config file.

Fixed: Fixed an issue causing the special-multiplier to not work at all.

Fixed?: Fixed a bug flipping the config values for titles. Either fixed, or I missed something originally..

Added: You can change the settings of the default MobArena boss abilities!

Added: Custom boss abilitites, with the option to customize their settings! Abilities:

  • KnockupAll
  • KnockupNearby
  • KnockupRandom
  • KnockupTarget
  • ShuffleHotbar

Added: You can now specify a formula to increase mob count on Special waves.


Project members

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Details

Licensed ARR
Published 2 months ago
Updated 2 days ago