Preamble
Spiritual compatibility has always been something that irked me in Minecraft modding; not when two things don't work together at all but specifically when two things have entirely identical names.
Further complications are created when the two items have differing uses or rarities as simply replacing one thing with another (BlockSwap, Biome Swapper Etc.) won't always preserve balance. Not to mention someone probably worked hard on the assets you're now stripping from the mod! So here's my solution;
This resource pack aims to eventually rename every common item/mob/block/biome found in modern modded Minecraft to something else or, usually, something with more specificity. Limestone from Alex's Caves becomes Primordial Limestone to preserve spiritual compatibility with Quark's Limestone, for example. I tried to ensure each name choice matched whatever the mod author was likely going for but if I made any missteps, please let me know! These new names will appear everywhere you can think of (unless you /give yourself a debug_stick or press F3 for biomes) including Advancements and Subtitles!
Support List (v1.3)
Biomes:
Biomes O Plenty, Terralith, Oh the Biomes We've Gone, Regions Unexplored, Nature's Spirit, [Let's Do] Blooming Nature, Mystic's Biomes, Alex's Caves, YUNG's Cave Biomes, Autumnity, Atmospheric, Sapwood, Wetland Whimsy, Sleepy Hollows
Worldgen:
Ecologics, Environmental, Twigs, Spelunkery, Galosphere, Caverns & Chasms, Biome Makeover, Immersive Weathering, Terraqueous, Project: Vibrant Journeys, Good Ending, Swampier Swamps, Unearthed, Seafarer, Nourished Nether, Jaden's Nether Expansion, Haunted Harvest, [Let's Do] Meadow, [Let's Do] Beach Party
Farming:
Farmer's Delight, Fruit's Delight, [Let's Do] Farm & Charm, Simple Farming, Enhanced Farming, Forestry, Delightful, Aether Delight, Alex's Delight, [Let's Do] Vinery, [Let's Do] Bakery, [Let's Do] Brewery, [Let's Do] Applewood, [Let's Do] Candlelight
Magic:
Hexalia, Hexerei, Malum, Occultism
Mobs:
Ice and Fire, Naturalist, [Let's Do] Wilder Nature, Friends & Foes, Critters and Companions, Spawn, Enderman Overhaul, Buzzier Bees, Prehistoric Fauna, Unusual Prehistory, Mobs of Mythology, Orcz, Upgrade Aquatic, Spawn, Bountiful Critters, Fish of Thieves, Tameable Beasts
Ore/Tech:
Mekanism, Oreganized, Create, Create: Bells & Whistles, Create: The Factory Must Grow, Silent's Gems, Ores Above Diamonds, The Gems Project, Gems & Crystals, Simple Ores, Gems & Jewels, Gem Infusions, Crystals Overhauled, Gemspark
Dimensions:
Twilight Forest, Rediscovered, The Aether, Aether Redux, Blue Skies
Other Mods:
Quark, Sully's Mod, Neapolitan, Arts & Crafts, Better Archeology
Extra Compatibility:
Every Compat (Wood Good), Every Compat (Stone Zone), Every Compat (Gems Realm), Compat O' Plenty
Supported but not Included:
Supplementaries, Alex's Mobs, Aquaculture 2, Tide, Thermal Series, Cultural Delights, L_Ender's Cataclysm, Special Mobs, Kobolds, Archeological
Extra
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Terralith support incidentally means no more ugly "biome.terralith.gravel_beach" appearing under your Xaero's Minimap or on your Nature's Compass; Terralith biomes will now appear correctly (as "Gravel Beach" in this instance).
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Any and all spelling, capitalization, or consistency errors found in the supported mods were fixed; Orcz is the biggest offender but many minor errors in a few other mods were patched as well.
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Suggestions for additional mods to be supported are ALWAYS encouraged in the comments/on the Github
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Please visit the FAQ for more information here; (https://github.com/Baarondones/the-rcp/wiki/FAQ)