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Changelog
**IMPORTANT! Do not use Forge 47.2.21, version 47.2.20 is fine.
Added:**
- Parties can now have multiple leaders (Not fully tested, if it breaks let us know)
- Vanilla XP drops to KK enemies.
- Munny, magic, drive and focus orbs will now be visually bigger relative to their value.
- Both org weapons with synch blade will retain their enchantment (offhand takes main hand enchantment).
- Higher level enemies can yield better recipes.
- Treasure Magnet now works for entity orbs.
Changed:
- Cracked ROD stone now emits light.
- Recipe crafting now allows to use 4 recipes to skip one ier directly.
- Higher mob levels yield to more vanilla xp drops.
- Pureblood heartless will now leave some dark smoke ehind when slain
- Advancements background.
- Slightly buffed Laser Dome.
- Munny drops will now scale up based on the mob defeated ust like the rest of drops.
Fixed:
- Keyblade Forge being a scam and not working while aking he materials away.
- JP translation
- JER support (Not yet! once they accept a PR it should utomagically work)
- Pauldron and synch blade could overlap for org members. - Potential fix for "ticking world crash" report.
Files
Kingdom Keys-1.20.1-2.3.8.0.jar(35.68 MiB) Primary Download
Details
Licensed LGPL-3.0-only
Created 2 years ago
Updated a month ago