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  • Improved the wording of the Staff of Power creation instructions
  • Fix various documentation issues that made it not line up with the current state of the mod
  • Improved the wording of the Staff of Power creation instructions
  • Fixed an issue where particles would stack up while the game is paused
  • Fixed the Astral-Curse Annihilation not having a journal entry
  • Ported to 1.21.1
    • There were many changes under the hood, so moving a world from a past version to this one is not supported! At minimum, all Powers inside of a Crucible, bound Warp Bottles, and Litmus Paper readings would be lost.
  • Added Flow Power
    • Added Vortex Stone
    • Added Mounted Blaze Rods
  • Added Omen Power
  • Improved Litmus Paper
    • Litmus Paper now reports on many reactions at once
    • Litmus Paper now reports the names of possible reactions if you've discovered them
    • Litmus Paper now shows either only Power or only Reactions depending on whether the Player is sneaking
  • Added Rending Plinth
  • Added Mnemonic Bulb
  • Added Enchantments for the Staves of Power
  • Added Enchantments for the Displacer
  • Replaced Pekhui compatibility with new vanilla mechanics
  • Added the Uncanny Step effect and a way to get it
  • Added documentation for all new features
  • Added KubeJS Integration
    • Script writers can add custom Powers, Reactions, and Special Cases.
  • Removed Create integration due to it not being ported yet
  • Improved the wording of a few guide book sections
  • Added basic Goety interaction
  • Fixed an issue where fluid-containing blocks could duplicate when used to fill the Crucible
  • Fixed an issue where fluid-containing blocks could duplicate when used to fill the Crucible
  • Implemented Patchouli turn-in advancements for every Object of Study that unlocks something else
  • Added the ability for displacement to 'conduct' through Copper Blocks and their variants
  • Fixed an issue that resulted in broken text in Transmutation journal entries
  • Fixed an issue that corrupted server config files. If you use a custom alchemy seed and do not have a defaultconfig, you will need to reapply it
  • Clarified the first Ender Pearl entry
  • Further refined Water Writing
  • Fixed an issue that prevented Power labels from rendering correctly
  • Improved water writing
  • Made Blazes only summon if Blaze is in the Crucible during Pumpkin Magic
  • Clarify the Pehkui interaction's documentation
  • Made Pehkui reaction strengths configurable
  • Changed Create Display Board integration to use percentages for "Shortened" mode
  • Add tags #do_not_displace and #do_not_make_fall
  • Made doors unable to be displaced
  • Made piston heads unable to be displaced or made to fall
  • Fixed an issue where displacement would ignore the #forge:relocation_not_supported tag
  • Fixed a crash that could occur if a displaced block was broken very quickly after formed
  • Fixed light staff aiming issue
  • Removed an exception that would throw if a recipe mentioned in the Journal is absent
  • Fixed displaced blocks not smoothly reappearing if the chunk is unloaded
  • Fixed displaced blocks losing data at world spawn
  • Fixed light staff behaving inconsistently at certain angles
  • Enable waterlogging for all reasonable blocks
    • Allows Radiant Staff of Power to set lights underwater
  • Added colorized output for Litmus Paper
  • Separated Area Memory range from Crucible range for better default performance
  • Made Bottle of Warp rename to Linked Bottle of Warp when linked to a destination
  • Allowed book to load with missing recipes
  • Fixed issue where Displaced Blocks could be overwritten
  • Fixed sounds being stereo, which caused them not to attenuate
  • Fixed crash on using a Living Staff of Power with negative potion effects
  • Adjusted Occult Symbol cooldown
  • Adjusted a hint
  • Added "Astral Synthesis" Object of Study
    • Added a new kind of Power
    • Added Divine Symbol
    • Added Sprig of Eternal Life
    • Added various associated potion effects
    • Added a new effect reaction
  • Added Pehkui Interaction
    • Adds reactions to shrink, grow, and restore creatures
    • Includes a new Object of Study
  • Added Gravity Disruptor
  • Added a block form of Power Bottles, allowing them to be placed
  • Made Litmus Paper output colorized text
  • Enabled waterlogging for certain blocks
    • The Staff of Radiance can now illuminate underwater areas
  • Gravity Chandelier particles can now be turned off
  • Linked Bottles of Warp are now more clearly labelled
  • Buffed the Corrupt Cell
  • Split Area Memory range into its own config line and decreased the default radius to combat poor performance of that system
  • Fixed an issue that could cause displaced blocks to be overwritten or deleted when their blockstate is changed externally
  • Fixed Motion Salt Blocks not respecting the forge:relocation_not_supported tag
  • Fixed the Motion Salt Block special case destroying the item
  • Fixed attenuation being absent on custom sounds
  • Fixed the Living Staff of Power crashing if you have a bad effect
  • Refactored some internal systems to make the mod more extensible
  • Fix "Gold Manipulation" being duplicated in the book.
  • Made Light Staves more responsive
  • Removed the range limitation from the Warp Staff
  • Prevented the Arcane Staff from attacking armor stands or the wielder's pets
  • Made Shulker Crucibles items show their contents in their tooltip
  • Fixed a crash that would happen if you bookmark a Power ingredient in JEI
  • Made Light Staves more responsive
  • Removed the range limitation from the Warp Staff
  • Prevented the Arcane Staff from attacking armor stands or the wielder's pets
  • Made Shulker Crucibles items show their contents in their tooltip
  • Fixed a crash that would happen if you bookmark a Power ingredient in JEI
  • Fixed an issue that prevented all mixins from being included in the jar file, causing many intended behaviors to not be present
  • Fixed a bug that made it unreliable to create Staves of Power.
  • Added compatibility tags for Mana and Artifice and The Aether
  • Fixed a game-breaking crash in 1.18.2 caused by certain annihilation reactions.
  • Allowed summoning to occur with dyed candles
  • Improved the behavior of lava insertion into a Crucible

Project members

hyperlynx

Owner

Details

Licensed CC-BY-NC-4.0
Published 2 years ago
Updated 16 days ago